Epic MegaGrants

Interview

June 20, 2025

Exploring everyday experiences in ‘to a T’

We catch up with Keita Takahashi to find out how he used Unreal Engine 5 to create an episodic adventure game about a teenager who is, believe it or not, stuck in a T-pose.
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News

February 7, 2025

Changes coming to Epic MegaGrants Submissions in 2025

Want to apply for an Epic MegaGrant this year? Don’t miss this important change regarding the submission window. Read on to ensure you have all your bases covered when it comes to applying for an EpicMegaGrant.

News

December 20, 2023
Epic MegaGrants: 2023 recapAs Epic MegaGrants enters its fifth year, the community continues to be as innovative as ever. Here, we take a look back at the last 12 months’ highlights—which included opening up the program to UEFN alongside Unreal Engine—and share some projects that stood out.

Interview

August 15, 2023
How the three-person team behind Laysara: Summit Kingdom found a new spin on city-buildersQuite OK Games, the indie studio behind mountainside city builder Laysara: Summit Kingdom, talks about how Unreal Engine and other tools keep it ahead of the game development avalanche.

Interview

August 9, 2023
How KeelWorks moved from animation to game dev to create CYGNI: All Guns BlazingCYGNI: All Guns Blazing represents an amazing journey for KeelWorks, with one founder making the transition from working at Pixar to creating a blistering shoot ‘em up experience.

Interview

July 25, 2023
Born of Bread is a Paper Mario-inspired RPG made entirely with BlueprintsBorn of Bread is 100 percent built through Unreal Engine’s Blueprints.

Interview

July 19, 2023
The Devil Within: Satgat is a Metroidvania with fighting game inspiration Newcore Games explains how it brought together the fast-paced combos of a fighting game, the vast interconnected world of a Metroidvania, and a unique mystical and cybernetic aesthetic to create The Devil Within: Satgat.

Interview

July 12, 2023
Why a team of nine switched to Unreal Engine to deliver visually stunning action game Strayed LightsHow an small indie team crafted the otherworldly vision for its first game.

Interview

June 30, 2023
How Unreal Engine empowered a small team to build Luna Abyss’ beautiful bullet hell prisonBonsai Collective talks about the manga inspiration behind Luna Abyss, bringing “bullet hell” into first-person, and how Unreal Engine helped them craft a vast prison players must escape from.

Interview

June 28, 2023
Two Falls represents two different cultures with contrasting art stylesDeveloper Unreliable Narrators talks about how it collaborated with authentic sources to craft Two Falls’ engaging tale of French and Indigenous cultures meeting for the first time.

Interview

June 26, 2023
Norse is a tactical Viking game that taps into many aspects of Unreal Engine 5’s ecosystemLocated in Norway, studio Arctic Hazard leans on its local history to develop Norse, a MegaGrant recipient and turn-based tactical adventure that utilizes UE5, Quixel Megascans, and MetaHumans for its lush, realistic visuals.

Spotlight

June 9, 2023
Education and business join forces to create the Augmented Reality CenterFind out how a partnership between Oakland University, the College for Creative Studies, and a coalition of industry players led to the creation of a new initiative that introduces students to cutting-edge AR technology.

Interview

April 20, 2023
GigaBash is a colossal kaiju clash paying homage to Godzilla and UltramanThe team at Passion Republic Games talk about being inspired by classic tokusatsu films, designing their own unique kaiju, and getting to work with Godzilla. 

Spotlight

March 15, 2023
From The Lion King to fairyland: inside the beautiful world of Brave CreaturesJourney into a short that feels destined for bigger things, as we learn how an Academy Award-winner tapped Epic Ecosystem standards like UE5, Megascans, MetaHumans, and the Path Tracer to pull you into a fairy world on the brink of war.

Interview

March 14, 2023
34EVERLAST represents a composer's journey deep into game developmentSyohei Ogami of Kanata Lab spent years as a successful musician, only to see a musical project turn into 34EVERLAST, a high-speed action game that you can complete in as little as 10 minutes.

Interview

March 14, 2023
Why Ukiyo is a casual game about escaping a Japanese virtual realityUkiyo’s Epic MegaGrant introduced devs to Japan’s indie game scene.

Interview

March 13, 2023
Crafting the neon lights and crushingly loud music of Tokyo Underground KillerUnreal Engine’s Editor Utility Widget shaped the Epic MegaGrant recipient’s key manga look and feel.

Interview

February 22, 2023
CROSSFIRE: Sierra Squad brings the FPS franchise to a new realityCROSSFIRE: Sierra Squad sees the fast-paced first-person shooter moving into virtual reality. Developer Smilegate explains how Unreal Engine and an Epic MegaGrant helped build an immersive experience on PlayStation®VR2.

Spotlight

January 26, 2023
How The Green Fairy morphed into a transmedia franchise for CONICALVR, TV shows, Tik Tok vlogs, video games—The Green Fairy does it all. In this video spotlight, MegaGrant recipient CONICAL shows us just how far you can take a good idea if you’re having fun and staying creative.

Spotlight

January 25, 2023
Snacko: Husband/wife duo fix a ruined island with sprightly cats and a MegaGrantAfter four years in development, a team of charming indie game developers tell us how an Epic MegaGrant helped them finish their cat-centric farm sim, adventure game, Snacko in our latest video Spotlight.

Spotlight

January 24, 2023
Kibwe is an upcoming UE5 animated film from Mozambique, AfricaCheck out our video spotlight on Kibwe, an upcoming Unreal Engine 5 animated film coming out of Mozambique.

Spotlight

January 23, 2023
Dream game, no compromises: How a solo dev made OmnoFollowing your dreams takes guts! Check out our video spotlight with solo developer Jonas Manke, as he discusses how he made the critically-acclaimed adventure game Omno with the help of a MegaGrant.
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