Behind the scenes on Blue Dot: MetaHuman Animator brings stunning fidelity to cinematics
The film shows how MetaHuman Animator unlocks the ability for teams to create cinematics of stunning fidelity and resonance by using a creative on-set process typical of traditional filmmaking to direct and capture a performance.
New MetaHuman release brings easier sharing and DNA calibrationThe latest MetaHuman release includes the ability to more easily share, collaborate, and iterate on characters, together with a new resource that enables you to edit various aspects of the MetaHuman DNA file for customization and/or pipeline integration.
Words, camera, action: Creating an AI music video with Unreal Engine 5From generating scripts to painting portraits, artificial intelligence is swiftly unlocking our creative potential. Learn how the Sagans team used AI and Unreal Engine to create an entire Akira-inspired music video inside.
MetaHuman technology brings a 10,000-year-old shaman back to lifeUsing Epic Games’ MetaHuman Creator and new Mesh to MetaHuman feature for Unreal Engine, archaeologists have reconstructed an interactive digital model of the 10,000-year-old face of a prehistoric shaman from the Lepenski Vir settlement in Serbia.
New release brings Mesh to MetaHuman to Unreal Engine, and much more!This release of the MetaHuman framework brings not only new features for MetaHuman Creator, but also an exciting new MetaHuman Plugin for Unreal Engine, as well as support for the new character rigging, animation, and physics features in Unreal Engine 5.
MetaHumans star in Treehouse Digital’s animated short horror film The WellWhen six friends spent their childhoods playing in a treehouse together, little did they know that they’d later set up their own company and become filmmakers. Rendered entirely in Unreal Engine, with characters generated with MetaHuman Creator, The Well is their first foray into fully CG animated production.
YouTube show Xanadu carves out a corner of the Metaverse with performance-driven CGWhat’s blue and lives in Xanadu? Cory Strassburger’s alter ego, Blu! Blu is busy building his empire in the Metaverse and documenting the process on YouTube, thanks to Unreal Engine, MetaHuman Creator, some amazing performance capture tech, and Cory’s very, very vivid imagination.
Early Access to MetaHuman Creator is now available!Have you been waiting to get your hands on MetaHuman Creator? Now’s your opportunity to join the Early Access program and start creating your own unique MetaHumans.
Volume 2 of The Virtual Production Field Guide now available!The second volume of this vital resource for filmmakers takes a deep dive into a variety of virtual production workflows—including remote collaboration, visualization, in-camera VFX, and animation—and shares insights from creators of completed virtual production projects. Download it for free today.
The rise of real-time digital humans on The PulseWith the recent announcement of MetaHuman Creator, the industry is buzzing with the possibilities that real-time digital humans could offer. On this episode of The Pulse, guest host Mike Seymour talks with industry veterans about the impact of digital humans on games, films, social media, and beyond.
A sneak peek at MetaHuman Creator: high-fidelity digital humans made easyCreating convincing digital humans has traditionally been hard, slow, and expensive. With MetaHuman Creator, the time to create a unique digital human of the highest quality, complete with hair and clothing, is slashed. Here, we provide a first look at the new tool.