KIA Motors launched its new Carnival car model during its "Carnival on AR" livestream with the help of Unreal Engine powering the photorealistic augmented-reality tech. Learn how Vive Studios visualized a photoreal vehicle to produce the impressive event.
Real-time performance capture can transfer an actor’s entire performance to a digital character on the fly. Get an understanding of how these systems work, and which one is right for you, in our new white paper “Choosing a real-time performance capture system.”
More and more industries are using multiple large displays to immerse participants in a real-time environment. In this new white paper, learn how nDisplay technology was developed to meet the need for real-time rendering distribution and network management for scaled displays.
Real-time ray tracing took another step forward with “The Speed of Light”, an Unreal Engine cinematic and dynamic visualization tool presented at SIGGRAPH 2018. Get a look behind the scenes at the advances in hardware and software that made this groundbreaking demo possible.
TV Globo leveraged IKINEMA’s LiveAction technology and Unreal Engine to achieve a first-ever live broadcast of dynamic 3D animated football heroes viewed through AR lenses.