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Unreal Engine

The world's most advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Unreal Engine 5FeaturesWhat's newLicensing optionsUnreal Editor for Fortnite
Other ProductsMetaHuman

Framework for creating high-fidelity digital humans in minutes.

Twinmotion

Fast, easy, real-time immersive 3D visualization.

Bridge by Quixel

Your gateway to Megascans and a world of 3D content.

RealityScan

3D scanning app that turns photos into high-fidelity 3D models

Solutions
Industry solutions

Unreal Engine enables creators across industries to deliver cutting-edge content, interactive experiences, and immersive virtual worlds.

GamesArchitectureFilm & televisionBroadcast & live eventsAnimationAutomotive & transportationSimulation
MoreVirtual productionHuman-machine interfaceExtended reality (XR)More uses
News & Events
All the latest on Unreal Engine

Get the latest news, find out about upcoming events, and see who's innovating with Unreal Engine today.

View allNewsEventsInterviewsSpotlightsTech blogs
Learn
Free learning resources for all levels

From your first steps to complete mastery of Unreal Engine, we've got you covered.

Learning resourcesUnreal Engine for educatorsUnreal Engine for studentsInstructor-led trainingTraining centersReal-time explainers
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Our community of creators

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Products
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Unreal Engine

The world's most advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Unreal Engine 5FeaturesWhat's newLicensing optionsUnreal Editor for Fortnite
Other ProductsMetaHuman

Framework for creating high-fidelity digital humans in minutes.

Twinmotion

Fast, easy, real-time immersive 3D visualization.

Bridge by Quixel

Your gateway to Megascans and a world of 3D content.

RealityScan

3D scanning app that turns photos into high-fidelity 3D models

Solutions
Back
Industry solutions

Unreal Engine enables creators across industries to deliver cutting-edge content, interactive experiences, and immersive virtual worlds.

GamesArchitectureFilm & televisionBroadcast & live eventsAnimationAutomotive & transportationSimulation
MoreVirtual productionHuman-machine interfaceExtended reality (XR)More uses
News & Events
Back
All the latest on Unreal Engine

Get the latest news, find out about upcoming events, and see who's innovating with Unreal Engine today.

View allNewsEventsInterviewsSpotlightsTech blogs
Learn
Back
Free learning resources for all levels

From your first steps to complete mastery of Unreal Engine, we've got you covered.

Learning resourcesUnreal Engine for educatorsUnreal Engine for studentsInstructor-led trainingTraining centersReal-time explainers
ResourcesCourses & tutorialsDocumentationGuides & white papers
Community
Back
Our community of creators

Share, inspire, and connect with creators across industries and around the globe.

Developers & creatorsEpic MegaGrantsUnreal Indies
ResourcesEpic Developer CommunityForums

Share and discuss all things related to Unreal Engine.

Unreal Slackers
Support
Back
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Whether you’re a beginner or a seasoned pro, we have the help you need to succeed.

Get helpFAQ
ResourcesDocumentationIssue TrackerUnreal Developer Network

Access Epic Games’ premium fee-based support resource.

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    Tech Blog

    Bringing Nanite to Fortnite Battle Royale in Chapter 4

    Discover how the new Nanite Programmable Rasterizer in Unreal Engine 5.1 enables you to leverage features like World Position Offset, Pixel Depth Offset, custom UVs, and more—and see the system in action in Fortnite Battle Royale Chapter 4!
    Virtual Shadow Maps in <em>Fortnite Battle Royale</em>&nbsp;Chapter 4

    Virtual Shadow Maps in Fortnite Battle Royale Chapter 4

    Tech Blog
    January 26
    Virtual Shadow Maps in <em>Fortnite Battle Royale</em>&nbsp;Chapter 4
    Tech Blog

    Virtual Shadow Maps in Fortnite Battle Royale Chapter 4

    Explore how Virtual Shadow Maps combine with the power of Nanite to efficiently render accurate shadows—from close range all the way to the horizon—in Fortnite Battle Royale Chapter 4.
    Bulkhead Interactive showcases how to port a PC/console game to Nintendo Switch

    Bulkhead Interactive showcases how to port a PC/console game to Nintendo Switch

    Tech Blog
    April 10
    Bulkhead Interactive showcases how to port a PC/console game to Nintendo Switch
    Tech Blog

    Bulkhead Interactive showcases how to port a PC/console game to Nintendo Switch

    Bulkhead Interactive programmers walk readers through the process of porting a high fidelity first-person experience to Nintendo Switch using Unreal Engine.
    Integrating Unreal into Apple's Mac ecosystem
    Tech Blog
    February 26

    Integrating Unreal into Apple's Mac ecosystem

    Interested in selling your game on the Mac App Store and using first-party Apple Services like GameCenter or iCloud? This step-by-step tutorial shows you how.
    Integrating Unreal into Apple's Mac ecosystem
    Tech Blog

    Integrating Unreal into Apple's Mac ecosystem

    Interested in selling your game on the Mac App Store and using first-party Apple Services like GameCenter or iCloud? This step-by-step tutorial shows you how.
    Advanced Text Styling with Rich Text Block
    Tech Blog
    October 3

    Advanced Text Styling with Rich Text Block

    We explore how to work with the new RichTextBlock widget in UMG both as a UI designer and as a programmer while explaining how you can extend it with additional functionality using Decorator classes.
    Advanced Text Styling with Rich Text Block
    Tech Blog

    Advanced Text Styling with Rich Text Block

    We explore how to work with the new RichTextBlock widget in UMG both as a UI designer and as a programmer while explaining how you can extend it with additional functionality using Decorator classes.
    Balancing Blueprint and C++
    Tech Blog
    August 17

    Balancing Blueprint and C++

    Should you use Blueprints or C++ for your game’s architecture? The answer isn’t always straightforward. We’ve put together a guide to help you answer this question and a sample RPG to illustrate.
    Balancing Blueprint and C++
    Tech Blog

    Balancing Blueprint and C++

    Should you use Blueprints or C++ for your game’s architecture? The answer isn’t always straightforward. We’ve put together a guide to help you answer this question and a sample RPG to illustrate.
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