What’s blue and lives in Xanadu? Cory Strassburger’s alter ego, Blu! Blu is busy building his empire in the Metaverse and documenting the process on YouTube, thanks to Unreal Engine, MetaHuman Creator, some amazing performance capture tech, and Cory’s very, very vivid imagination.
With the finish line just weeks away, real-time technology came to the rescue and enabled REALTIME to deliver two and a half hours of additional cinematic cutscenes in record time on Codemasters’ new F1 2021 game.
Prepare yourself for the most photorealistic pop performance yet. Using virtual production and digital human tech, Madison Beer, Sony Music and Magnopus have set a new bar for virtual concerts, thrilling fans who had no choice but to stay at home.
With digital fashion opening up new doors for designers, find out how Epic MegaGrant recipients Gary James McQueen and Moyosa Media created Guiding Light, an all-digital fashion show, in Unreal Engine.
Epic Games is working with studio partners like Netflix to develop new collaborative filmmaking methods during this extended work-from-home period. The resulting process is a groundbreaking form of remote virtual production not previously possible with traditional digital creative tools.
Digital platform TwinSite is a virtual interactive world set in and around construction sites. Providing immersive VR and display-based training, it’s estimated to be up to four times more cost efficient than traditional offsite training.