Wingsuit BASE jumping is a highly dangerous sport. Find out how photogrammetry tool RealityCapture and Unreal Engine 5 were used to create an immersive wingsuit simulator that offers all of the excitement of the real thing—and none of the risk.
Blurring the lines between the worlds of film and games, The Matrix Awakens: An Unreal Engine 5 Experience offers a glimpse at what the future of interactive entertainment could look like. Watch these videos to dive into the making of the reality-bending tech demo.
Recently, Epic Games and filmmakers’ collective Bullitt assembled a team to test out the latest in-camera VFX toolset, part of the extensive suite of virtual production tools in Unreal Engine 4.27. To put each of the tools new through their paces, they created a short test piece to mimic a production workflow.
Created in just six weeks with Unreal Engine 5 Early Access, MetaHuman Creator, and a small team of artists, THE EYE: CALANTHEK is an enigmatic and suspenseful short film by Aaron Sims Creative. The alien character from the film is now available for free download.
Before releasing Unreal Engine 5 Early Access to developers, we created a high-quality sample project, Valley of the Ancient, to test it out. To really push the limits, it included a 50-million-polygon character, courtesy of Aaron Sims Creative, which was animated entirely in engine.