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                                                                Find specific results by entering tags or keywords.
                                                                Interview
                                                                Games

                                                                Learn how a team of two are developing indie sensation Night of the Dead

                                                                Two-person Korean development duo Jackto Studios immediately garnered attention with the Early Access launch of survival zombie game Night of the Dead. Learn how such a small team was able to quickly create such an indie darling.

                                                                Deciphering the narrative-driven procedural horror of Returnal

                                                                Interview
                                                                Games
                                                                April 21
                                                                Interview
                                                                Games

                                                                Deciphering the narrative-driven procedural horror of Returnal

                                                                Housemarque details its shift to AAA development, after a long history of creating frenetic, arcade-inspired games.

                                                                Medieval Dynasty offers an incredibly deep open-world survival experience

                                                                Interview
                                                                Games
                                                                April 13
                                                                Interview
                                                                Games

                                                                Medieval Dynasty offers an incredibly deep open-world survival experience

                                                                Polish game developer Render Cube combines simulation, RPG, and strategy mechanics to create an incredibly intricate open-world survival game. 
                                                                Interview
                                                                Games
                                                                April 9

                                                                How Early Access helped shape tactical deck-building adventure Trials of Fire

                                                                With a compelling story and hex-based, deck-driven combat, we catch up with Whatboy Games to learn more about the game’s evolution and ongoing development during Early Access.
                                                                Interview
                                                                Games

                                                                How Early Access helped shape tactical deck-building adventure Trials of Fire

                                                                With a compelling story and hex-based, deck-driven combat, we catch up with Whatboy Games to learn more about the game’s evolution and ongoing development during Early Access.
                                                                Interview
                                                                Games
                                                                April 1

                                                                Tchia is a beautiful, ambitious undertaking from a small indie studio

                                                                Tchia’s world is based on the small island of New Caledonia, where the founders of indie game studio Awaceb are from.
                                                                Interview
                                                                Games

                                                                Tchia is a beautiful, ambitious undertaking from a small indie studio

                                                                Tchia’s world is based on the small island of New Caledonia, where the founders of indie game studio Awaceb are from.
                                                                Interview
                                                                Games
                                                                March 25

                                                                Built on Unreal Engine, Core aims to make game development accessible to the masses

                                                                Developed by Manticore Games, Core aims to revolutionize game development by making it significantly faster and easier for novices.
                                                                Interview
                                                                Games

                                                                Built on Unreal Engine, Core aims to make game development accessible to the masses

                                                                Developed by Manticore Games, Core aims to revolutionize game development by making it significantly faster and easier for novices.

                                                                It Takes Two lovingly marries story and gameplay together

                                                                Interview
                                                                Games
                                                                March 17
                                                                Interview
                                                                Games

                                                                It Takes Two lovingly marries story and gameplay together

                                                                Visionary game director Josef Fares explains how Hazelight Studios aims to push narrative game design forward.

                                                                Sackboy: A Big Adventure remains cute as a button in next-gen

                                                                Interview
                                                                Games
                                                                March 11
                                                                Interview
                                                                Games

                                                                Sackboy: A Big Adventure remains cute as a button in next-gen

                                                                Designed for the PS5, Sackboy: A Big Adventure made the leap to 3D platformer via the deft work of Sumo Digital. Explore the process behind the creation of the BAFTA-nominated PS5 launch title.
                                                                Spotlight
                                                                Games

                                                                What Balenciaga's Afterworld: The Age of Tomorrow tells us about the future of fashion

                                                                Spotlight
                                                                Games

                                                                What Balenciaga's Afterworld: The Age of Tomorrow tells us about ...

                                                                Spotlight
                                                                Games

                                                                What Balenciaga's Afterworld: The Age of Tomorrow tells us about the future of fashion

                                                                When French fashion label Balenciaga wanted to create a video game to showcase its Fall 2021 collection, it turned to Dimension Studios and Streamline Media Group to put together Afterworld: The Age of Tomorrow. The result is a glimpse at the fashion industry’s future in the Metaverse. 
                                                                Spotlight
                                                                Games

                                                                Jon Favreau and Wevr create emotional connections with VR game Gnomes & Goblins

                                                                Spotlight
                                                                Games

                                                                Jon Favreau and Wevr create emotional connections with VR game Gnomes ...

                                                                Spotlight
                                                                Games

                                                                Jon Favreau and Wevr create emotional connections with VR game Gnomes & Goblins

                                                                The visionary director teamed up with Director and Executive Producer Jake Rowell and Executive Producer Neville Spiteri—who’d previously worked together on the award-winning VR ocean experience theBlu at Wevr—to produce an experimental fantasy adventure VR game with character connections at its core.
                                                                Interview
                                                                Games
                                                                March 5

                                                                Harmonix on how it created powerful yet accessible music-creation game FUSER

                                                                The studio behind rhythm game classics like Rock Band, Amplitude, and Dance Central shares how it created it's most robust and customizable music-creation tool yet.
                                                                Interview
                                                                Games

                                                                Harmonix on how it created powerful yet accessible music-creation game FUSER

                                                                The studio behind rhythm game classics like Rock Band, Amplitude, and Dance Central shares how it created it's most robust and customizable music-creation tool yet.
                                                                Interview
                                                                Games
                                                                February 15

                                                                Gorgeous indie game I Am Dead depicts the afterlife in a delightful way

                                                                Artist and Designer Richard Hogg shares how his team crafted I Am Dead’s whimsical visuals, charming world, and inventive gameplay mechanics.
                                                                Interview
                                                                Games

                                                                Gorgeous indie game I Am Dead depicts the afterlife in a delightful way

                                                                Artist and Designer Richard Hogg shares how his team crafted I Am Dead’s whimsical visuals, charming world, and inventive gameplay mechanics.
                                                                Interview
                                                                Games
                                                                December 15

                                                                Ghostrunner is one of the best-looking, coolest cyberpunk games on the market

                                                                Polish studio One More Level talks about how it leveraged ray tracing and developed an indie game with AAA graphics and killer production values. 
                                                                Interview
                                                                Games

                                                                Ghostrunner is one of the best-looking, coolest cyberpunk games on the market

                                                                Polish studio One More Level talks about how it leveraged ray tracing and developed an indie game with AAA graphics and killer production values. 
                                                                Spotlight
                                                                Games

                                                                Indie game developer Gwen Frey shares her journey to solo success

                                                                Spotlight
                                                                Games

                                                                Indie game developer Gwen Frey shares her journey to solo success

                                                                Spotlight
                                                                Games

                                                                Indie game developer Gwen Frey shares her journey to solo success

                                                                What does it take to found your own viable indie game development studio? Gwen Frey shares the highs and lows she encountered on her journey to hard-won solo success with Kine and now Lab Rat at Chump Squad, and talks about the importance of loving what you do. 
                                                                Spotlight
                                                                Games

                                                                Childhood memories inspire creativity for Andrew Svanberg Hamilton

                                                                Spotlight
                                                                Games

                                                                Childhood memories inspire creativity for Andrew Svanberg Hamilton

                                                                Spotlight
                                                                Games

                                                                Childhood memories inspire creativity for Andrew Svanberg Hamilton

                                                                Art director Andrew has always loved nature and replicating it digitally. But recreating his childhood surroundings and memories of time spent with his much-loved family has had a special importance. Here, he tells us why he poured his nostalgia into a stunning real-time short film, rendered entirely in Unreal Engine.

                                                                Next-gen gaming: Evolving concepts of creation, consumption, and community

                                                                Interview
                                                                Games
                                                                December 2
                                                                Interview
                                                                Games

                                                                Next-gen gaming: Evolving concepts of creation, consumption, and community

                                                                In this “Next-Gen Gaming” article series, guest author Brian Crecente interviews a variety of personalities from around the gaming industry to get an objective look at key topics related to the next generation of gaming spanning genres, platforms, team sizes, business models, and more.

                                                                11-person studio Neon Giant delivering next-gen passion project The Ascent

                                                                Interview
                                                                Games
                                                                November 25
                                                                Interview
                                                                Games

                                                                11-person studio Neon Giant delivering next-gen passion project The Ascent

                                                                Comprised of industry veterans who worked on the Wolfenstein, DOOM, and Gears of War franchises, Neon Giant is a small indie studio based in Sweden that’s developing a heavy hitter for Xbox Series X. 
                                                                Interview
                                                                Games
                                                                November 13

                                                                Rhythm of the Universe blends music-based gameplay and an important message to create an epic VR series

                                                                Comprised of many Berklee College of Music graduates along with Valve and Capcom veterans, ROTU Entertainment aims to create a new epic VR fantasy series that combines music theory with a message about conservation. 
                                                                Interview
                                                                Games

                                                                Rhythm of the Universe blends music-based gameplay and an important message to create an epic VR series

                                                                Comprised of many Berklee College of Music graduates along with Valve and Capcom veterans, ROTU Entertainment aims to create a new epic VR fantasy series that combines music theory with a message about conservation. 
                                                                Interview
                                                                Games
                                                                October 19

                                                                The magic of creating Kena: Bridge of Spirits

                                                                An inspiring look inside Ember Lab's next-gen creation: Kena: Bridge of Spirits.
                                                                Interview
                                                                Games

                                                                The magic of creating Kena: Bridge of Spirits

                                                                An inspiring look inside Ember Lab's next-gen creation: Kena: Bridge of Spirits.
                                                                Interview
                                                                Games
                                                                October 15

                                                                Raji: An Ancient Epic represents one of this year's biggest underdog stories

                                                                Putting nearly everything on the line, Nodding Heads Games realized their dream of boldly representing India at the world stage of video game development. 
                                                                Interview
                                                                Games

                                                                Raji: An Ancient Epic represents one of this year's biggest underdog stories

                                                                Putting nearly everything on the line, Nodding Heads Games realized their dream of boldly representing India at the world stage of video game development. 
                                                                Spotlight
                                                                Games

                                                                Unreal Engine Spotlight: Konami’s eFootball PES 2020 Mobile

                                                                Spotlight
                                                                Games

                                                                Unreal Engine Spotlight: Konami’s eFootball PES 2020 Mobile

                                                                Spotlight
                                                                Games

                                                                Unreal Engine Spotlight: Konami’s eFootball PES 2020 Mobile

                                                                Learn how Konami leveraged Unreal Engine to bring a console-quality sports experience to mobile devices.
                                                                Spotlight
                                                                Games

                                                                Teaching teens real-time skills with an Unreal Bootcamp

                                                                Spotlight
                                                                Games

                                                                Teaching teens real-time skills with an Unreal Bootcamp

                                                                Spotlight
                                                                Games

                                                                Teaching teens real-time skills with an Unreal Bootcamp

                                                                When educator Eric T. Elder was looking into designing a video game pathway for an inner-city school district, an Epic MegaGrant enabled him to set up the area’s first Unreal Bootcamp to teach real-time skills in Unreal Engine. 

                                                                Outriders features high-mobility combat coupled with deep RPG mechanics

                                                                Interview
                                                                Games
                                                                October 9
                                                                Interview
                                                                Games

                                                                Outriders features high-mobility combat coupled with deep RPG mechanics

                                                                Releasing on next-gen consoles, People Can Fly’s Creative Director Bartek Kmita explains how the highly-anticipated shooter offers in-depth customization options, a dynamic difficulty system, and a large, dangerous, and detailed world.

                                                                The Walking Dead Onslaught is Survios’ biggest VR game yet

                                                                Interview
                                                                Games
                                                                October 2
                                                                Interview
                                                                Games

                                                                The Walking Dead Onslaught is Survios’ biggest VR game yet

                                                                The pioneering VR developer details how it went through great lengths to make it feel like The Walking Dead Onslaught players have stepped right into an episode of AMC’s hit TV show.
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