As the pandemic forces the simulation industry to find innovative new ways to analyze, learn, and train at a distance, cloud deployment and extended reality (XR) have become more crucial than ever. Project Anywhere XR is a free sample project illustrating how the ability to stream real-world data in Unreal Engine can drive new innovations.
Epic, ILMxLAB and NVIDIA have extended the “Reflections” real-time ray tracing demo to showcase multi-user collaboration in Unreal Engine, with feature-quality output using a single Quadro RTX 6000 GPU, to preview the future of filmmaking.