With the finish line just weeks away, real-time technology came to the rescue and enabled REALTIME to deliver two and a half hours of additional cinematic cutscenes in record time on Codemasters’ new F1 2021 game.
The company that created Fraggle Rock, The Dark Crystal, and Sid the Science Kid has been delivering performance-driven family entertainment for over 60 years. When they brought Unreal Engine into the mix, they were able to take real-time digital puppetry to final output, live on set.
The second volume of this vital resource for filmmakers takes a deep dive into a variety of virtual production workflows—including remote collaboration, visualization, in-camera VFX, and animation—and shares insights from creators of completed virtual production projects. Download it for free today.
With the recent announcement of MetaHuman Creator, the industry is buzzing with the possibilities that real-time digital humans could offer. On this episode of The Pulse, guest host Mike Seymour talks with industry veterans about the impact of digital humans on games, films, social media, and beyond.
Real-time performance capture can transfer an actor’s entire performance to a digital character on the fly. Get an understanding of how these systems work, and which one is right for you, in our new white paper “Choosing a real-time performance capture system.”