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Unreal Engine

The world's most advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Unreal Engine 5FeaturesWhat's newLicensing optionsUnreal Editor for Fortnite
Other ProductsMetaHuman

Framework for creating high-fidelity digital humans in minutes.

Twinmotion

Fast, easy, real-time immersive 3D visualization.

Bridge by Quixel

Your gateway to Megascans and a world of 3D content.

RealityScan

3D scanning app that turns photos into high-fidelity 3D models

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Unreal Engine enables creators across industries to deliver cutting-edge content, interactive experiences, and immersive virtual worlds.

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The world's most advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Unreal Engine 5FeaturesWhat's newLicensing optionsUnreal Editor for Fortnite
Other ProductsMetaHuman

Framework for creating high-fidelity digital humans in minutes.

Twinmotion

Fast, easy, real-time immersive 3D visualization.

Bridge by Quixel

Your gateway to Megascans and a world of 3D content.

RealityScan

3D scanning app that turns photos into high-fidelity 3D models

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Back
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Unreal Engine enables creators across industries to deliver cutting-edge content, interactive experiences, and immersive virtual worlds.

GamesArchitectureFilm & televisionBroadcast & live eventsAnimationAutomotive & transportationSimulation
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    News

    New MetaHuman Animator feature set to bring easy high-fidelity performance capture to MetaHumans

    Do you love the visual fidelity of MetaHumans but find it hard to make their facial animation equally believable? A new MetaHuman feature set will soon change all that. And you may already have the hardware you need in your pocket.
    Real Virtual Beauty Training: diverse and authentic character design

    Real Virtual Beauty Training: diverse and authentic character design

    News
    January 23
    Real Virtual Beauty Training: diverse and authentic character design
    News

    Real Virtual Beauty Training: diverse and authentic character design

    Learn how to create authentic characters for your game in this new course that focuses on self-expression, storytelling, and understanding character design principles.
    New MetaHuman release brings easier sharing and DNA calibration

    New MetaHuman release brings easier sharing and DNA calibration

    News
    November 29
    New MetaHuman release brings easier sharing and DNA calibration
    News

    New MetaHuman release brings easier sharing and DNA calibration

    The latest MetaHuman release includes the ability to more easily share, collaborate, and iterate on characters, together with a new resource that enables you to edit various aspects of the MetaHuman DNA file for customization and/or pipeline integration.
    Spotlight

    Unreal Engine 5 helps Aya Nakamura stun music fans in the Fortnite Soundwave Series

    Spotlight

    Unreal Engine 5 helps Aya Nakamura stun music fans in the Fortnite Soundwave Series

    MADO XR and Warner Music used MetaHuman and Unreal Engine 5 to help create a realistic digital replica of French-Malian singer Aya Nakamura for her Fortnite virtual music experience. 
    Unreal Engine 5 helps Aya Nakamura stun music fans in the <em>Fortnite Soundwave Series</em>
    Online course: MetaHuman facial animation with Faceware Analyzer and Retargeter
    News
    November 28

    Online course: MetaHuman facial animation with Faceware Analyzer and Retargeter

    Ready to unlock the secrets to animating realistic facial performances? Learn how to create real-time facial animation for your MetaHumans with Faceware Analyzer and Retargeter! Start these two partnered courses today.
    Online course: MetaHuman facial animation with Faceware Analyzer and Retargeter
    News

    Online course: MetaHuman facial animation with Faceware Analyzer and Retargeter

    Ready to unlock the secrets to animating realistic facial performances? Learn how to create real-time facial animation for your MetaHumans with Faceware Analyzer and Retargeter! Start these two partnered courses today.
    How to use RealityCapture to scan yourself for Mesh to MetaHuman
    News
    October 24

    How to use RealityCapture to scan yourself for Mesh to MetaHuman

    In this new tutorial, we show you how to take the first steps towards turning yourself (or someone else) into a fully rigged MetaHuman, ready for use in Unreal Engine, with no expensive setup required.
    How to use RealityCapture to scan yourself for Mesh to MetaHuman
    News

    How to use RealityCapture to scan yourself for Mesh to MetaHuman

    In this new tutorial, we show you how to take the first steps towards turning yourself (or someone else) into a fully rigged MetaHuman, ready for use in Unreal Engine, with no expensive setup required.
    New release brings Mesh to MetaHuman to Unreal Engine, and much more!
    News
    June 9

    New release brings Mesh to MetaHuman to Unreal Engine, and much more!

    This release of the MetaHuman framework brings not only new features for MetaHuman Creator, but also an exciting new MetaHuman Plugin for Unreal Engine, as well as support for the new character rigging, animation, and physics features in Unreal Engine 5.
    New release brings Mesh to MetaHuman to Unreal Engine, and much more!
    News

    New release brings Mesh to MetaHuman to Unreal Engine, and much more!

    This release of the MetaHuman framework brings not only new features for MetaHuman Creator, but also an exciting new MetaHuman Plugin for Unreal Engine, as well as support for the new character rigging, animation, and physics features in Unreal Engine 5.
    Spotlight

    Words, camera, action: Creating an AI music video with Unreal Engine 5

    Spotlight

    Words, camera, action: Creating an AI music video with Unreal Engine 5

    From generating scripts to painting portraits, artificial intelligence is swiftly unlocking our creative potential. Learn how the Sagans team used AI and Unreal Engine to create an entire Akira-inspired music video inside. 
    Words, camera, action: Creating an AI music video with Unreal Engine 5
    Spotlight

    MetaHuman technology brings a 10,000-year-old shaman back to life

    Spotlight

    MetaHuman technology brings a 10,000-year-old shaman back to life

    Using Epic Games’ MetaHuman Creator and new Mesh to MetaHuman feature for Unreal Engine, archaeologists have reconstructed an interactive digital model of the 10,000-year-old face of a prehistoric shaman from the Lepenski Vir settlement in Serbia.
    MetaHuman technology brings a 10,000-year-old shaman back to life
    Spotlight

    MetaHumans star in Treehouse Digital’s animated short horror film The Well

    Spotlight

    MetaHumans star in Treehouse Digital’s animated short horror film The Well

    When six friends spent their childhoods playing in a treehouse together, little did they know that they’d later set up their own company and become filmmakers. Rendered entirely in Unreal Engine, with characters generated with MetaHuman Creator, The Well is their first foray into fully CG animated production.
    MetaHumans star in Treehouse Digital’s animated short horror film <em>The Well</em>
    Spotlight

    YouTube show Xanadu carves out a corner of the Metaverse with performance-driven CG

    Spotlight

    YouTube show Xanadu carves out a corner of the Metaverse with performance-driven CG

    What’s blue and lives in Xanadu? Cory Strassburger’s alter ego, Blu! Blu is busy building his empire in the Metaverse and documenting the process on YouTube, thanks to Unreal Engine, MetaHuman Creator, some amazing performance capture tech, and Cory’s very, very vivid imagination.
    YouTube show <em>Xanadu </em>carves out a corner of the Metaverse with performance-driven&nbsp;CG
    Early Access to MetaHuman Creator is now available!

    Early Access to MetaHuman Creator is now available!

    News
    April 14
    Early Access to MetaHuman Creator is now available!
    News

    Early Access to MetaHuman Creator is now available!

    Have you been waiting to get your hands on MetaHuman Creator? Now’s your opportunity to join the Early Access program and start creating your own unique MetaHumans.
    Volume 2 of <em>The Virtual Production Field Guide</em> now available!

    Volume 2 of The Virtual Production Field Guide now available!

    News
    April 6
    Volume 2 of <em>The Virtual Production Field Guide</em> now available!
    News

    Volume 2 of The Virtual Production Field Guide now available!

    The second volume of this vital resource for filmmakers takes a deep dive into a variety of virtual production workflows—including remote collaboration, visualization, in-camera VFX, and animation—and shares insights from creators of completed virtual production projects. Download it for free today.
    The rise of real-time digital humans on <em>The Pulse</em>
    News
    March 19

    The rise of real-time digital humans on The Pulse

    With the recent announcement of MetaHuman Creator, the industry is buzzing with the possibilities that real-time digital humans could offer. On this episode of The Pulse, guest host Mike Seymour talks with industry veterans about the impact of digital humans on games, films, social media, and beyond.  
    The rise of real-time digital humans on <em>The Pulse</em>
    News

    The rise of real-time digital humans on The Pulse

    With the recent announcement of MetaHuman Creator, the industry is buzzing with the possibilities that real-time digital humans could offer. On this episode of The Pulse, guest host Mike Seymour talks with industry veterans about the impact of digital humans on games, films, social media, and beyond.  
    Now available: video guide on using the MetaHuman facial rig
    News
    February 17

    Now available: video guide on using the MetaHuman facial rig

    In this presentation, Cubic Motion’s Adam Walton takes you through using all of the controls in the facial rig included with MetaHumans in Unreal Engine.
    Now available: video guide on using the MetaHuman facial rig
    News

    Now available: video guide on using the MetaHuman facial rig

    In this presentation, Cubic Motion’s Adam Walton takes you through using all of the controls in the facial rig included with MetaHumans in Unreal Engine.
    A sneak peek at MetaHuman Creator: high-fidelity digital humans made easy
    News
    February 10

    A sneak peek at MetaHuman Creator: high-fidelity digital humans made easy

    Creating convincing digital humans has traditionally been hard, slow, and expensive. With MetaHuman Creator, the time to create a unique digital human of the highest quality, complete with hair and clothing, is slashed. Here, we provide a first look at the new tool.
    A sneak peek at MetaHuman Creator: high-fidelity digital humans made easy
    News

    A sneak peek at MetaHuman Creator: high-fidelity digital humans made easy

    Creating convincing digital humans has traditionally been hard, slow, and expensive. With MetaHuman Creator, the time to create a unique digital human of the highest quality, complete with hair and clothing, is slashed. Here, we provide a first look at the new tool.
    Emotional documentary explores new compassionate possibilities of VR

    Emotional documentary explores new compassionate possibilities of VR

    Interview
    April 30
    Emotional documentary explores new compassionate possibilities of VR
    Interview

    Emotional documentary explores new compassionate possibilities of VR

    Learn how Korean broadcasting station MBC and Vive Studios leveraged Unreal Engine to create a special VR experience based on a mother’s memories.
    Kim Libreri talks virtual production, digital humans, and what’s next for Epic Games

    Kim Libreri talks virtual production, digital humans, and what’s next for Epic Games

    News
    June 5
    Kim Libreri talks virtual production, digital humans, and what’s next for Epic Games
    News

    Kim Libreri talks virtual production, digital humans, and what’s next for Epic Games

    Epic’s CTO Kim Libreri has been at the forefront of the visual effects industry for more than two decades. Now he’s helping Unreal Engine blaze new trails across the converging genres of film, games, and interactive visualization.
    Epic Games launches Epic MegaGrants, new Unreal Engine technology, and Epic Online Services at GDC 2019
    News
    March 20

    Epic Games launches Epic MegaGrants, new Unreal Engine technology, and Epic Online Services at GDC 2019

    Announcements include $100,000,000 Epic MegaGrants, features in Unreal Engine 4.22 and beyond, SDK availability for free Epic Online Services, Epic Games store news and more.
    Epic Games launches Epic MegaGrants, new Unreal Engine technology, and Epic Online Services at GDC 2019
    News

    Epic Games launches Epic MegaGrants, new Unreal Engine technology, and Epic Online Services at GDC 2019

    Announcements include $100,000,000 Epic MegaGrants, features in Unreal Engine 4.22 and beyond, SDK availability for free Epic Online Services, Epic Games store news and more.
    Magic Leap’s Mica available for hands-on demos in Unreal Engine Booth during GDC
    News
    March 20

    Magic Leap’s Mica available for hands-on demos in Unreal Engine Booth during GDC

    Mica is Magic Leap’s groundbreaking digital human, representing the intersection of mixed reality and AI.
    Magic Leap’s Mica available for hands-on demos in Unreal Engine Booth during GDC
    News

    Magic Leap’s Mica available for hands-on demos in Unreal Engine Booth during GDC

    Mica is Magic Leap’s groundbreaking digital human, representing the intersection of mixed reality and AI.
    ‘Troll’ showcases Unreal Engine 4.22 ray tracing, with unprecedented cinematic-quality lighting
    News
    March 20

    ‘Troll’ showcases Unreal Engine 4.22 ray tracing, with unprecedented cinematic-quality lighting

    Real-time cinematic from Goodbye Kansas and Deep Forest Films reveals groundbreaking UE4 rendering capabilities to foreshadow the future of digital content creation.
    ‘Troll’ showcases Unreal Engine 4.22 ray tracing, with unprecedented cinematic-quality lighting
    News

    ‘Troll’ showcases Unreal Engine 4.22 ray tracing, with unprecedented cinematic-quality lighting

    Real-time cinematic from Goodbye Kansas and Deep Forest Films reveals groundbreaking UE4 rendering capabilities to foreshadow the future of digital content creation.
    Virtual production: Digital Domain talks digital humans and more

    Virtual production: Digital Domain talks digital humans and more

    News
    November 14
    Virtual production: Digital Domain talks digital humans and more
    News

    Virtual production: Digital Domain talks digital humans and more

    How are digital humans playing a role in emerging virtual-production practices? Don’t miss out on the latest podcast episode featuring the team at Digital Domain talking shop about their innovative approach.
    Creating realistic digital humans using UE4: livestream recap

    Creating realistic digital humans using UE4: livestream recap

    Tech Blog
    November 2
    Creating realistic digital humans using UE4: livestream recap
    Tech Blog

    Creating realistic digital humans using UE4: livestream recap

    Epic is tackling the difficult task of creating believable digital humans head-on. To do so, we had to get a deeper understanding of the human anatomy.
    News

    3Lateral reveals digital human and character performance advancements in UE4

    News

    3Lateral reveals digital human and character performance advancements in UE4

    Watch Andy Serkis' Macbeth monologue as 3Lateral's Osiris Black digital character, which then morphs into Andy's physical likeness, in Unreal Engine.
    3Lateral reveals digital human and character performance advancements in UE4
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