VR / AR
Intel + Unreal
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Film And Television
Training And Simulation
Unreal Engine workshops coming to Sydney, Canberra and Brisbane
A new look for the Unreal Engine documentation
Learn what’s changed, why, and how to have your say.
Exploring Unreal Engine 4.20’s Mobile Optimizations
Epic’s Director of Engine Development Nick Penwarden and Senior Engineer Pete Sauerbrei took to the livestream to discuss the numerous optimizations, features and stability improvements for mobile platforms.
Unreal Engine receives major update to Magic Leap support, 'Creator Edition' hardware now available for purchase
Support for the latest Magic Leap SDK has released along with resources to give developers everything they need to build exciting content for Magic Leap One, Creator Edition, available now for order.
Exploring a unique approach to story and gameplay in Daedalic’s ‘State of Mind’
We catch up with the game’s author to find out more about this narrative-driven experience that leverages Unreal Engine 4 to tackle the topic of Transhumanism.
The four behaviors of the Unreal Engine flocking algorithm
Intel explains the 4 behaviors of the Unreal Engine Flocking Algorithm