Releasing on next-gen consoles, People Can Fly’s Creative Director Bartek Kmita explains how the highly-anticipated shooter offers in-depth customization options, a dynamic difficulty system, and a large, dangerous, and detailed world.
Last month, Unreal Fest Online 2020 offered a free one-day virtual event that brought together Unreal Fest and Unreal Academy to offer an exciting and informative program of sessions spanning architecture, automotive, games, film, TV & live events, and cross-industry. Now, the presentations are available online for all!
With games like Bright Memory: Infinite, Call of the Sea, Chorus, and more, the majority of newly revealed titles shown running on Xbox Series X during Microsoft’s gaming event are powered by Unreal Engine.
Skydance Interactive Co-Founder and Chief Technologist Peter T. Akemann provides an overview for The Walking Dead: Saints & Sinners’ combat system and details of some of the tricks, techniques, and key insights that the VR developer employed.