Skydance Interactive Co-Founder and Chief Technologist Peter T. Akemann provides an overview for The Walking Dead: Saints & Sinners’ combat system and details of some of the tricks, techniques, and key insights that the VR developer employed.
An update from the Epic Games rendering team on the exciting changes coming to auto exposure (eye adaptation) in Unreal Engine 4.25 that can impact the look of your project. Learn about the new workflows, features, and more in this preview.
Ready to skill up on Unreal Engine in 2020? Complete an Unreal Online Learning course and share your achievement badge on social media for a chance to win a $1,000 gift card. Read on to learn more about the challenge.
The National Academy of Television Arts and Sciences has awarded Epic Games with the first Technology & Engineering Emmy for Unreal Engine in the 2017-2018 category, “3D Engine Software for the Production of Animation.”
Mastering Unreal Engine just got a whole lot easier! Our new online learning platform features video tutorials, industry tracks, and downloadable tutorial files for a variety of UE4 workflows. And it’s open to everyone, for free!
Learn how the new Proxy LOD tool, which was essential for shipping Fortnite on mobile, provides massive performance advantages by reducing rendering cost due to polycount, draw calls, and material complexity.
Photoreal car windows can be challenging for any workflow, never mind real-time rendering. Learn how to create a photoreal windshield for real-time playback in Unreal Engine out of simple meshes and existing material tools.