A new generation of virtual production and in-camera VFX workflows, updates to architectural and manufacturing pipelines, production-ready Pixel Streaming, and more—take a look at the latest features coming to Unreal Engine 4.27.
Creating convincing digital humans has traditionally been hard, slow, and expensive. With MetaHuman Creator, the time to create a unique digital human of the highest quality, complete with hair and clothing, is slashed. Here, we provide a first look at the new tool.
Looking to gain some new skills with Unreal Engine? Check out the new course on animation fundamentals, or kick it up a notch and create your own scatter tool, get into Pixel Streaming, or design your own in-game sound.
In the Age of Experience, users demand engaging, interactive, high-fidelity content in real time. In this new white paper, find out how Epic Games' exploration of WebGL and HTML5 led to the development of the Pixel Streaming solution in Unreal Engine, and get the details on how it works.