Force Field Entertainment Chief Engineer Sander Smid-Merlijn and Principal Technical Artist Ron Kamphuis explain how they push texture resolution and graphical fidelity by building tools that allow them to optimize static environments.
Pixel Streaming enables you to run a packaged UE4 application on a desktop PC in the cloud or on a local server, and stream the viewport directly to any modern web browser on any platform. Try it today, with a new sample project in Unreal Engine 4.22.
Unreal Engine 4.21 is now available! Download it on the Epic Games launcher and via GitHub. This release continues our relentless pursuit of greater efficiency, performance, and stability for every project on any platform. We are making it easier to work smarter and create faster because we want your imagination to be the only limit when using our tool.
Epic’s Director of Engine Development Nick Penwarden and Senior Engineer Pete Sauerbrei took to the livestream to discuss the numerous optimizations, features and stability improvements for mobile platforms.