Intel has developed a plugin that gives detailed CPU metrics and SynthBenchmark performance Indicators. See how to use this plugin to allow your game to run on a range of systems without impacting the overall performance.
Particle parameters are a powerful system built into the Unreal Engine* that allows the customization of particle systems outside of Unreal Engine 4's Cascade particle editor. This tutorial creates such a system and demonstrates how you can use it to boost visual fidelity.
VR Monkey Co-Founder and Intel Software Innovator, Pedro Kayatt, has been working hard the last couple of years to realize a dream – to use education, science, and technology to immerse people in a Virtual Reality (VR) environment so they can experience what Brazil was like during the time of the dinosaurs.