Have you been waiting to get your hands on MetaHuman Creator? Now’s your opportunity to join the Early Access program and start creating your own unique MetaHumans.
Creating convincing digital humans has traditionally been hard, slow, and expensive. With MetaHuman Creator, the time to create a unique digital human of the highest quality, complete with hair and clothing, is slashed. Here, we provide a first look at the new tool.
The second volume of this vital resource for filmmakers takes a deep dive into a variety of virtual production workflows—including remote collaboration, visualization, in-camera VFX, and animation—and shares insights from creators of completed virtual production projects. Download it for free today.
With the recent announcement of MetaHuman Creator, the industry is buzzing with the possibilities that real-time digital humans could offer. On this episode of The Pulse, guest host Mike Seymour talks with industry veterans about the impact of digital humans on games, films, social media, and beyond.
With the recent announcement of MetaHuman Creator, the industry is buzzing with the possibilities that real-time digital humans could offer. On this episode of The Pulse, guest host Mike Seymour talks with industry veterans about the impact of digital humans on games, films, social media, and beyond.
In this presentation, Cubic Motion’s Adam Walton takes you through using all of the controls in the facial rig included with MetaHumans in Unreal Engine.
In this presentation, Cubic Motion’s Adam Walton takes you through using all of the controls in the facial rig included with MetaHumans in Unreal Engine.
Epic’s CTO Kim Libreri has been at the forefront of the visual effects industry for more than two decades. Now he’s helping Unreal Engine blaze new trails across the converging genres of film, games, and interactive visualization.