We are introducing a new seat-based Unreal Subscription when we release Unreal Engine 5.4. This new pricing of $1,850 per seat will apply to companies generating over $1 million USD in annual gross revenue who are not creating games.
As Epic MegaGrants enters its fifth year, the community continues to be as innovative as ever. Here, we take a look back at the last 12 months’ highlights—which included opening up the program to UEFN alongside Unreal Engine—and share some projects that stood out.
That's a wrap! This year's Unreal Fest was bigger and better than ever, featuring 200 new sessions over three packed days. We'll be making recordings of all the sessions available in the coming weeks and months; meanwhile, you can view the 40 we livestreamed here.
This release brings numerous wide-ranging improvements, together with some exciting new Experimental features, as we continue to expand UE5’s functionality and potential for game developers and creators across industries. Find out what’s new.
This release brings numerous wide-ranging improvements, together with some exciting new Experimental features, as we continue to expand UE5’s functionality and potential for game developers and creators across industries. Find out what’s new.
We’re pleased to announce that RealityScan is now available for Android as well as iOS devices, putting this powerful, free-to-download photogrammetry application into the hands of almost anyone with a modern smartphone or tablet.
We’re pleased to announce that RealityScan is now available for Android as well as iOS devices, putting this powerful, free-to-download photogrammetry application into the hands of almost anyone with a modern smartphone or tablet.
Capture a facial performance for your digital human using just an iPhone and a PC and turn it into facial animation for your MetaHuman in minutes. Fast, easy, and cost-effective, MetaHuman Animator unlocks facial performance capture for all creators.
Capture a facial performance for your digital human using just an iPhone and a PC and turn it into facial animation for your MetaHuman in minutes. Fast, easy, and cost-effective, MetaHuman Animator unlocks facial performance capture for all creators.
Find out how a partnership between Oakland University, the College for Creative Studies, and a coalition of industry players led to the creation of a new initiative that introduces students to cutting-edge AR technology.
Starting with Unreal Engine 5.2, the Unreal Editor for macOS is built and distributed as a universal binary, providing native support for past-generation Intel-based and current-generation Apple Silicon-based Macs in a single package. This tech blog will explain what that means for you.
This release further expands UE5's groundbreaking toolset as it continues to deliver on the promise of making Unreal Engine the most open and advanced real-time 3D creation tool in the world. Find out what’s new.
Unreal Fest returns to New Orleans from October 3 to 5, 2023! We’re looking for speakers to showcase the inspirational work they’re doing using Unreal Engine or other Epic tools. If you’ve got something to share with the community, we want to hear from you.
Unreal Fest returns to New Orleans from October 3 to 5, 2023! We’re looking for speakers to showcase the inspirational work they’re doing using Unreal Engine or other Epic tools. If you’ve got something to share with the community, we want to hear from you.
Unreal Editor for Fortnite (UEFN) combines the power of Unreal Engine with the scale of Fortnite. Use development tools to build games and experiences that can be unlike anything seen in Fortnite so far and publish for millions of players to enjoy.
Unreal Editor for Fortnite (UEFN) combines the power of Unreal Engine with the scale of Fortnite. Use development tools to build games and experiences that can be unlike anything seen in Fortnite so far and publish for millions of players to enjoy.
Do you love the visual fidelity of MetaHumans but find it hard to make their facial animation equally believable? A new MetaHuman feature set will soon change all that. And you may already have the hardware you need in your pocket.
Do you love the visual fidelity of MetaHumans but find it hard to make their facial animation equally believable? A new MetaHuman feature set will soon change all that. And you may already have the hardware you need in your pocket.
Last year saw some key milestones on our journey toward a future filled with virtual worlds and interactive 3D experiences. In this post, we dive into the stats and stories that told the tale of real-time technology in 2022.
This year’s Unreal Fest event included a special track for the simulation industry, featuring inspirational speakers from NASA, dSPACE, Maxar, blackshark.ai, Cesium, Esri, Red 6, Metatexel, and CAE. If you weren’t able to attend in person, you can review those sessions here.
We’ve assembled some of the most impressive 2022 MegaGrants projects for you to check out. Social good games, Smart MetaHumans, digital twins—see why MegaGrants recipients are stunning market after market with their fresh takes on real-time tech.
We’ve assembled some of the most impressive 2022 MegaGrants projects for you to check out. Social good games, Smart MetaHumans, digital twins—see why MegaGrants recipients are stunning market after market with their fresh takes on real-time tech.
RealityScan is a free-to-download 3D scanning app for mobile devices that turns photographed objects into high-fidelity 3D models. Once you’re done, export to Sketchfab and share your creation with the world.
RealityScan is a free-to-download 3D scanning app for mobile devices that turns photographed objects into high-fidelity 3D models. Once you’re done, export to Sketchfab and share your creation with the world.
This year’s Unreal Fest in New Orleans included a special track for the automotive industry. If you couldn’t make it to the event, you can catch up on the sessions—featuring speakers from HYPERBOWL, Ford Motor Company, MHP, Accenture Song, and Epic Games—right here.
This year’s Unreal Fest in New Orleans included a special track for the automotive industry. If you couldn’t make it to the event, you can catch up on the sessions—featuring speakers from HYPERBOWL, Ford Motor Company, MHP, Accenture Song, and Epic Games—right here.
Aerospace giant Safran requires immersive and effective training and design tools for its nearly 80,000 employees globally. With VR-based solutions developed by SkyReal on Unreal Engine, the group is seeing not only cost savings and efficiencies, but also better design processes.
This release builds upon the groundbreaking feature set released in UE5 to add a new level of robustness, efficiency, and applicability across multiple industries. Find out what’s new.
We commissioned Forrester Consulting to survey businesses across several industries about their use of game engine technology. Check out the study to uncover fascinating insights into the business advantages provided by real-time tools.
By replacing their existing user research process with a VR-based one, SUBARU has reduced costs and time in design development. But more than this, they’ve discovered a way to understand user preferences far more accurately than possible using conventional methods.
Could we soon be living in a world without collisions? Volvo Cars sure hope so, and they are working on everything from automation to the dash to create it. See how sensor technology and a new Unreal Engine-based HMI is supporting this aim inside.
Epic Games and Autodesk join forces to promote open and connected workflows between their tools. Initially targeting the AEC industry, Autodesk intends to make Twinmotion for Revit available to all Revit customers as part of an upcoming release.
Epic Games and Autodesk join forces to promote open and connected workflows between their tools. Initially targeting the AEC industry, Autodesk intends to make Twinmotion for Revit available to all Revit customers as part of an upcoming release.
With the recent release of Unreal Engine 5, we’ve optimized many of our existing automotive assets for compatibility with the latest version of the engine. Take them for a test drive here!
With the recent release of Unreal Engine 5, we’ve optimized many of our existing automotive assets for compatibility with the latest version of the engine. Take them for a test drive here!
With this release, we aim to empower both large and small teams to really push the boundaries of what’s possible, visually and interactively. UE5 will enable game developers and creators across industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.
With this release, we aim to empower both large and small teams to really push the boundaries of what’s possible, visually and interactively. UE5 will enable game developers and creators across industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.
Over the past 12 months, we’ve seen an increasing number of automakers turn to real-time technology to virtualize workflows. Read the new version of our Automotive Field Guide for the latest information on real-time automotive trends, use-cases, and technologies.
What started as a way to help car designers ideate faster is now a showcase for what a single artist can do with Unreal Engine ray tracing and Substance 3D's growing collection of physically accurate automotive materials.
This release builds upon the features exposed in last year’s Early Access offering, with improvements to performance, quality, and feature-completeness across the board as we get ready to ship the production-ready version. Plus, check out some features that are entirely new in Preview!
What does the future hold for real-time technology in 2022? From transmedia marketing to the metaverse, we take a look at some of the emerging trends that will shape the year ahead and the stats that told the tale of 2021.
Adventure vehicle maker Rivian is all about firsts. That’s why its R1T model, the world’s first commercially available electric pickup truck, has rolled off the production line with a state-of-the-art HMI (Human-Machine Interface) powered by Unreal Engine.
Want to learn how to design human-machine interfaces (HMI) in Unreal Engine? Watch the replay of our recent webinar! We’ll dive into the HMI Design Template and explore how it can be used to create compelling in-car experiences.
Want to learn how to design human-machine interfaces (HMI) in Unreal Engine? Watch the replay of our recent webinar! We’ll dive into the HMI Design Template and explore how it can be used to create compelling in-car experiences.
Reshape in-vehicle displays with Unreal Engine and get your work seen by some of the most innovative automotive companies in the world. If you can make a driver feel 'adventurous, luxury, or sporty' with 3D graphics, you just might win.
Reshape in-vehicle displays with Unreal Engine and get your work seen by some of the most innovative automotive companies in the world. If you can make a driver feel 'adventurous, luxury, or sporty' with 3D graphics, you just might win.
Missed our webinar on Blueprints? Now you can watch it on demand! Learn how to use Unreal Engine’s Blueprint visual scripting system to create interactive elements for a multitude of non-games use cases.
Missed our webinar on Blueprints? Now you can watch it on demand! Learn how to use Unreal Engine’s Blueprint visual scripting system to create interactive elements for a multitude of non-games use cases.
Get a glimpse into the future of interactive storytelling and entertainment with Unreal Engine 5 in this cutting-edge experience that showcases the start of an exciting new era for creators and players alike.
Ready to find out how Unreal Engine can build and drive learning experiences? Watch the replay of our recent webinar with Engineering.com on the gamification of training.
Missed our webinar with Engineering.com on HMI development? Watch it on demand here! Learn how to design an experience for a car HMI using Unreal Engine templates.
Missed our webinar with Engineering.com on HMI development? Watch it on demand here! Learn how to design an experience for a car HMI using Unreal Engine templates.
Missed our webinar on creating XR experiences in Unreal Engine? Watch it on demand here! Learn how to build compelling AR and VR applications based on templates.
Missed our webinar on creating XR experiences in Unreal Engine? Watch it on demand here! Learn how to build compelling AR and VR applications based on templates.
Datasmith is now about much more than simply bringing design data into Unreal Engine. Find out why two new features in 4.27 are paving the way towards synchronised updates between design packages and Unreal Engine-built applications.
Datasmith is now about much more than simply bringing design data into Unreal Engine. Find out why two new features in 4.27 are paving the way towards synchronised updates between design packages and Unreal Engine-built applications.
Powered by Audi Business Innovation’s Automotive Visualization Platform, Lamborghini’s new real-time car configurator leverages Unreal Engine photorealism to deliver best-in-class visuals.
Creators across all industries have something to celebrate with this release: In‑camera VFX goes next-level with a slew of efficiency, quality, and ease-of-use improvements, while other highlights include path tracing for stunning final images, out-of-the-box access to Oodle and Bink, production-ready Pixel Streaming, and much more.
Today, Ferrari introduces its new 296 GTB hybrid sports car in Fortnite, making history as the game’s first highly realistic, drivable vehicle and bringing the dream of Italian racing excellence to players using Unreal Engine.
The power of AWS cloud computing and Unreal Engine real-time rendering has been combined in Mackevision’s new render-on-demand system, offering a way to create personalized, photorealistic marketing assets in seconds.
As the Ferrari 296 GTB becomes the first real-life, drivable car in Fortnite, we look at how Ferrari’s early adoption of real-time technology paved the way for this achievement—and why it makes the brand perfectly poised to capitalize on the Metaverse.
When AVSimulation set out to improve SCANeR, their all-purpose automotive simulator software, they chose to convert it to an Unreal Engine platform. The shift enabled them to improve the software’s flexibility, modularity, and realism while also providing customers with a slew of new options.
A new generation of virtual production and in-camera VFX workflows, updates to architectural and manufacturing pipelines, production-ready Pixel Streaming, and more—take a look at the latest features coming to Unreal Engine 4.27.
A new generation of virtual production and in-camera VFX workflows, updates to architectural and manufacturing pipelines, production-ready Pixel Streaming, and more—take a look at the latest features coming to Unreal Engine 4.27.
Multiple brands and dozens of car lines necessitate an efficient, global approach to visualization. At VW Group, the solution to that challenge is the Automotive Visualization Platform—an innovation that began at Audi and now provides real-time configurators, images, and videos for the entire group.