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                                                                Interview
                                                                Art

                                                                Tchia is a beautiful, ambitious undertaking from a small indie studio

                                                                Tchia’s world is based on the small island of New Caledonia, where the founders of indie game studio Awaceb are from.

                                                                Free Downtown West Environment Collection now available

                                                                News
                                                                Art
                                                                January 14
                                                                News
                                                                Art

                                                                Free Downtown West Environment Collection now available

                                                                No need to window shop—download a complete city environment for free, now on the Unreal Engine Marketplace. 

                                                                Ghostrunner is one of the best-looking, coolest cyberpunk games on the market

                                                                Interview
                                                                Art
                                                                December 15
                                                                Interview
                                                                Art

                                                                Ghostrunner is one of the best-looking, coolest cyberpunk games on the market

                                                                Polish studio One More Level talks about how it leveraged ray tracing and developed an indie game with AAA graphics and killer production values. 
                                                                Interview
                                                                Art
                                                                November 13

                                                                Rhythm of the Universe blends music-based gameplay and an important message to create an epic VR series

                                                                Comprised of many Berklee College of Music graduates along with Valve and Capcom veterans, ROTU Entertainment aims to create a new epic VR fantasy series that combines music theory with a message about conservation. 
                                                                Interview
                                                                Art

                                                                Rhythm of the Universe blends music-based gameplay and an important message to create an epic VR series

                                                                Comprised of many Berklee College of Music graduates along with Valve and Capcom veterans, ROTU Entertainment aims to create a new epic VR fantasy series that combines music theory with a message about conservation. 
                                                                News
                                                                Art
                                                                November 12

                                                                What Remains of Edith Finch joins the Unreal Marketplace Collection

                                                                All Unreal creators now have access to a free, exclusive collection of environment models, props, materials, and more from the BAFTA Award-winning title, What Remains of Edith Finch, developed by Giant Sparrow.
                                                                News
                                                                Art

                                                                What Remains of Edith Finch joins the Unreal Marketplace Collection

                                                                All Unreal creators now have access to a free, exclusive collection of environment models, props, materials, and more from the BAFTA Award-winning title, What Remains of Edith Finch, developed by Giant Sparrow.
                                                                Interview
                                                                Art
                                                                October 19

                                                                The magic of creating Kena: Bridge of Spirits

                                                                An inspiring look inside Ember Lab's next-gen creation: Kena: Bridge of Spirits.
                                                                Interview
                                                                Art

                                                                The magic of creating Kena: Bridge of Spirits

                                                                An inspiring look inside Ember Lab's next-gen creation: Kena: Bridge of Spirits.

                                                                Raji: An Ancient Epic represents one of this year's biggest underdog stories

                                                                Interview
                                                                Art
                                                                October 15
                                                                Interview
                                                                Art

                                                                Raji: An Ancient Epic represents one of this year's biggest underdog stories

                                                                Putting nearly everything on the line, Nodding Heads Games realized their dream of boldly representing India at the world stage of video game development. 

                                                                Uplink: an award-winning student game cinematic built with Unreal

                                                                Interview
                                                                Art
                                                                October 8
                                                                Interview
                                                                Art

                                                                Uplink: an award-winning student game cinematic built with Unreal

                                                                Students from the University of Hertfordshire discuss how they developed Uplink, an award-winning Unreal Engine game cinematic that follows an engineer and his mechanical companion on their mission through a derelict settlement on Titan.
                                                                News
                                                                Art
                                                                October 6

                                                                From zero to light speed: fast-tracking with Unreal Online Learning

                                                                Unreal Online Learning was designed to help users get up to speed quickly with their projects. But how well is it working, really? Here, we interview three users who went from novice to expert using UOL as a primary resource.
                                                                News
                                                                Art

                                                                From zero to light speed: fast-tracking with Unreal Online Learning

                                                                Unreal Online Learning was designed to help users get up to speed quickly with their projects. But how well is it working, really? Here, we interview three users who went from novice to expert using UOL as a primary resource.
                                                                Interview
                                                                Art
                                                                September 25

                                                                Mortal Shell embodies how a small studio can punch above its weight class

                                                                With the release of the action RPG, new game developer Cold Symmetry provides a prime example of how a small team can appropriately scope and superbly execute on a streamlined vision.
                                                                Interview
                                                                Art

                                                                Mortal Shell embodies how a small studio can punch above its weight class

                                                                With the release of the action RPG, new game developer Cold Symmetry provides a prime example of how a small team can appropriately scope and superbly execute on a streamlined vision.
                                                                News
                                                                Art
                                                                September 21

                                                                Free City Park Environment Collection now available

                                                                Epic Games has partnered with Unreal Engine Marketplace creator and creative studio SilverTM to provide 200 acres of urban park assets to all Unreal Engine creators for free.
                                                                News
                                                                Art

                                                                Free City Park Environment Collection now available

                                                                Epic Games has partnered with Unreal Engine Marketplace creator and creative studio SilverTM to provide 200 acres of urban park assets to all Unreal Engine creators for free.

                                                                No Straight Roads' innovative design fuses rhythm-based gameplay with dynamic action

                                                                Interview
                                                                Art
                                                                August 28
                                                                Interview
                                                                Art

                                                                No Straight Roads' innovative design fuses rhythm-based gameplay with dynamic action

                                                                Malaysian studio and Epic MegaGrants recipient Metronomik explains how it designed the innovative rhythm action platformer No Straight Roads.

                                                                Unreal Fest Online 2020 presentations now available

                                                                News
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                                                                August 7
                                                                News
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                                                                Unreal Fest Online 2020 presentations now available

                                                                Last month, Unreal Fest Online 2020 offered a free one-day virtual event that brought together Unreal Fest and Unreal Academy to offer an exciting and informative program of sessions spanning architecture, automotive, games, film, TV & live events, and cross-industry. Now, the presentations are available online for all!
                                                                News
                                                                Art
                                                                August 5

                                                                Smart Materials and the future of texturing with Quixel Mixer

                                                                Make the Megascans library your own using Mixer. Texture unique elements and create entire stylized environments infused with your distinct art style.
                                                                News
                                                                Art

                                                                Smart Materials and the future of texturing with Quixel Mixer

                                                                Make the Megascans library your own using Mixer. Texture unique elements and create entire stylized environments infused with your distinct art style.
                                                                News
                                                                Art
                                                                July 29

                                                                Download our new Blender addons

                                                                We’ve released two new, free addons that greatly streamline the workflow between Blender and Unreal Engine. 
                                                                News
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                                                                Download our new Blender addons

                                                                We’ve released two new, free addons that greatly streamline the workflow between Blender and Unreal Engine. 
                                                                Tech Blog
                                                                Art
                                                                July 6

                                                                Improved shading models in Unreal Engine 4.25 and beyond

                                                                Get a look at some of the exciting new and improved features to our shading models in Unreal Engine 4.25 that can impact the look of your project. Learn about the new features, workflows and more.
                                                                Tech Blog
                                                                Art

                                                                Improved shading models in Unreal Engine 4.25 and beyond

                                                                Get a look at some of the exciting new and improved features to our shading models in Unreal Engine 4.25 that can impact the look of your project. Learn about the new features, workflows and more.

                                                                How Square Enix leveraged Unreal Engine to modernize FINAL FANTASY VII REMAKE

                                                                Interview
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                                                                June 30
                                                                Interview
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                                                                How Square Enix leveraged Unreal Engine to modernize FINAL FANTASY VII REMAKE

                                                                FINAL FANTASY VII REMAKE Co-director Naoki Hamaguchi shares how Square Enix revamped FINAL FANTASY VII's graphics, combat system, and world for the modern era while keeping the spirit of the original game. 

                                                                Download our free new beach scene and updated automotive material pack

                                                                News
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                                                                June 18
                                                                News
                                                                Art

                                                                Download our free new beach scene and updated automotive material pack

                                                                Our new beach scene, compatible with Unreal Engine 4.25, is the perfect place to showcase your latest product or automotive design.
                                                                Interview
                                                                Art
                                                                June 8

                                                                Inventive combat in 'Granblue Fantasy: Versus' combines accessibility with new layers of depth

                                                                Cygames and Arc System Works explain how they leveraged a fresh perspective to reinvent fighting game mechanics.
                                                                Interview
                                                                Art

                                                                Inventive combat in 'Granblue Fantasy: Versus' combines accessibility with new layers of depth

                                                                Cygames and Arc System Works explain how they leveraged a fresh perspective to reinvent fighting game mechanics.
                                                                Interview
                                                                Art
                                                                May 11

                                                                With top-notch visuals and design, Lies Beneath pushes the boundaries of the Oculus Quest

                                                                Developer Drifter shares how it executed on Lies Beneath comic-book visuals and designed the VR horror game’s environments, weapons, enemies, and more.
                                                                Interview
                                                                Art

                                                                With top-notch visuals and design, Lies Beneath pushes the boundaries of the Oculus Quest

                                                                Developer Drifter shares how it executed on Lies Beneath comic-book visuals and designed the VR horror game’s environments, weapons, enemies, and more.
                                                                Tech Blog
                                                                Art
                                                                April 30

                                                                Ore Creative explains how to leverage Editor Utility Widgets to stylize your game

                                                                Ira Act 1: Pilgrimage creator Zachary Downer shares his stylization pipeline to create the atmospheric visuals for the upcoming adventure game. 
                                                                Tech Blog
                                                                Art

                                                                Ore Creative explains how to leverage Editor Utility Widgets to stylize your game

                                                                Ira Act 1: Pilgrimage creator Zachary Downer shares his stylization pipeline to create the atmospheric visuals for the upcoming adventure game. 

                                                                AstroNaughty Games shows how to implement ray tracing with space game Grimmstar

                                                                Tech Blog
                                                                Art
                                                                April 22
                                                                Tech Blog
                                                                Art

                                                                AstroNaughty Games shows how to implement ray tracing with space game Grimmstar

                                                                Technical Artist Alex Bailey talks about the unique challenges of implementing RTX ray tracing in space and showcases how AstroNaughty Games overcame these hurdles to enhance the look of Grimmstar. 

                                                                CyberConnect2 shares how its artists faithfully recreated the Dragon Ball Z universe in 3D

                                                                Interview
                                                                Art
                                                                April 16
                                                                Interview
                                                                Art

                                                                CyberConnect2 shares how its artists faithfully recreated the Dragon Ball Z universe in 3D

                                                                Kazuki Kimoto details how CyberConnect2 recreated Dragon Ball’s iconic world, characters, and visual effects in Dragon Ball Z: Kakarot. The game director also shares the studio’s artistic workflow. 
                                                                News
                                                                Art

                                                                Creating digital worlds with Megascans and Unreal Engine

                                                                News
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                                                                Creating digital worlds with Megascans and Unreal Engine

                                                                News
                                                                Art

                                                                Creating digital worlds with Megascans and Unreal Engine

                                                                Explore the Megascans ecosystem and how it integrates with Unreal Engine to help you create photo-realistic worlds. All for free.
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