Live Link data streaming

The Live Link plugin enables you connect a stream of real-time data from an external source to Unreal Engine. You can stream character animation, cameras, lights, and other data from DCC tools such as Maya or Motionbuilder, or from motion capture or performance capture systems, including Apple’s ARKit face tracking, so you can capture facial performances from an iPhone. Live Link is designed to be extensible through Unreal Plugins, enabling third parties to add support for new sources.