Unlocking new possibilities in architectural design with Unreal Engine


Join visualization specialist Fabrice Bourrelly for the first webinar focusing on the use of Unreal Engine for architecture.

Using models of Philip Johnson's Glass House and Tadao Ando's Church of Light, Fabrice will illustrate how Unreal Engine brings the emotion, mood, and atmosphere of offline-quality rendering to the real-time, immersive, and interactive experience of virtual and augmented reality.