Crafting stunning surfaces with materials and Substance
You will learn:
- Concepts behind Unreal Engine's physically based Materials system
- Physically-based rendering (PBR) workflow including metallic & roughness
- Concepts behind substances and their use in arch viz
- Introduction to Allegorithmic Substance and the UE4.17 Substance plugin
- How to create textures and materials in Substance Designer
- Pro tips and tricks