May 20, 2019

We’ve Got Your Back: Engineering Optimization Ease


Whether you’re expanding to additional hardware or just trying to hit framerate, optimization is an integral part of development. In this Unreal Fest Europe 2019 talk, Intel's Kelly D Gawne covers the features and optimizations Epic and Intel have collaborated on to make the inevitable easy. CPU, GPU, development or gameplay, scalability should be simple. Join us as we explore what we’ve learned, how you can use it, and where we’re going next.

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