October 17, 2018
Real-time design shines at Build: London '18 for Architecture
Our presenters included speakers from architectural luminaries such as Zaha Hadid Architects and Heatherwick Studio, and NVIDIA also showcased their RTX video card platform which is helping drive the realization of real-time ray tracing across all industries.

Epic Games also had a few announcements. Datasmith users were excited to hear that Datasmith for Revit is just around the corner. And we also announced a brand new Unreal Engine training center in Guildford, UK, where hands-on training will be delivered by experts from Epic Games. More locations will be coming soon!

Build: London ’18 was also a chance for attendees to meet, mingle, and connect with others who are actively developing real-time solutions and experiences for their clients with Unreal Engine.
“It’s an incredible opportunity to network with a lot of people who are also pioneering in their field,” said Giroud.
Nina Timmermans of Reynaers Aluminium, who recently built their own five-sided virtual reality CAVE with Unreal Engine at their headquarters in Belgium, agrees. “Talking with architects that are using 3D, Unreal, virtual reality in their daily design process…this is a real networking opportunity for us.”

The success of Build: London ’18 confirms the growing interest and use of Unreal Engine in real-time architectural experiences. A recent report from independent group Forrester Consulting revealed that 81% of firms plan to try out real-time rendering overall, and 59% plan to put it into production in the next year.
If you’ve been inspired by what you’ve seen, download Unreal Engine today.