Phoenix Game Productions LLC | SEGA | Tango Gameworks and Bethesda Softworks
Japan Games Week 2023
March 13-17, 2023
In celebration of Fortnite's MEGA Chapter 4 - Season 2 launch, we wanted to highlight some awesome Unreal Engine-powered games coming out of Japan. For Japan Games Week 2023, expect a plethora of coverage on some incredibly diverse Japanese-developed titles including Hi-Fi Rush, Like a Dragon: Ishin!, and much more!
Monday, March 13
Image courtesy of SEGA
How Unreal Engine helped Ryu Ga Gotoku Studio reinvent Like a Dragon: Ishin! for modern consoles
Ryu Ga Gotoku Studio revisits one of its older Yakuza spin-offs with Like a Dragon: Ishin! The developer turns to Unreal Engine to remaster a title that never saw a Western release until now.
Why Kanata Lab transitioned from musician to first-time game developer for 34EVERLAST
Syohei Ogami of Kanata Lab spent years as a successful musician, only to see a musical project turn into 34EVERLAST, a high-speed action game where you save parallel realities.
ONE PIECE ODYSSEY turns the popular manga into a rousing RPG adventure as a celebration of its 25th anniversary
For the 25th anniversary of the ONE PIECE manga and anime series, Bandai Namco Entertainment and ILCA explain how they crafted ONE PIECE ODYSSEY, an immense RPG adventure that honors the series’ history.
With revamped, modern graphics and a fighting system that is as deep as it is accessible, it's no surprise that the recently released SOULCALIBUR VIhas garnered rave reviews.
We speak to Bandai Namco’s development team about their five-year journey creating the seventeenth installment of award-winning JRPG series, Tales of Arise, using Unreal Engine.
Hi-Fi RUSH was inspired by Shaun of the Dead and Futurama
Developer Tango Gameworks talks about how Blueprints, UE’s Animation Editor, and the Editor Utility Widget allowed the studio to create the unique rhythmic action gameplay.
Inside Unreal | What it was like Prototyping Hi-Fi RUSH
This week in celebration of Unreal Engine’s Japan Games Week 2023 we’ll have on one of the developers of the incredible Hi-Fi RUSH! We’ll dive into the story of how the game was prototyped, what challenges were faced along the way (namely due to it being their first time using the engine!) and the sage advice learned from the process.
Veteran fighting game developer Arc System Works details how it creates and balances its diverse cast of characters while carving out the series’ new visual identity.
Image courtesy of Acquire and SQUARE ENIX Co., Ltd.
In case you missed it… Octopath Traveler
We visited developer Acquire in Japan to get to the root of the game’s core concepts and find out how they succeeded in modernizing the art direction of classic JRPGs.
We caught up with Dragon Quest XI Director Takeshi Uchikawa to explore the development of the biggest and most beautiful game in the long-running, esteemed JRPG series.
We speak to SQUARE ENIX about the role source code access and Blueprints played in bringing iconic Disney and Pixar worlds to life in the celebrated KINGDOM HEARTS III.
In case you missed it… Final Fantasy VII REMAKE Intergrade
Square Enix developers share how they took advantage of PlayStation 5’s extra performance power to bolster FINAL FANTASY VII REMAKE’s lighting, framerate, VFX, load times, and more.
If you’re an existing Unreal Engine user, you can download Unreal Engine 5 from the Epic Games launcher. If you're looking to dive in for the first time, click the link below to get started. Either way, we hope you enjoy all the new features and upgrades, and as always, we encourage your feedback!