March 8, 2018

GDC 2018 Unreal Engine Education Summit


March 20, 8:30am - 11:30am PT
Four Seasons Hotel & Residences
Yerba Buena A


You are invited to attend Epic Games’ annual GDC Unreal Engine Education Summit, which is returning to the Four Seasons Hotel in San Francisco, and is free for educators.

UPDATE: You can now watch all of the presentations from the 2018 EDU Summit below.

Overview | 2018 EDU Summit


Luis Cataldi (Global Education Evangelism, Epic Games) provides an overview of the 2018 EDU Summit and debuts the annual Student Sizzle Reel.
 

Understanding Technical Art


Ryan Brucks (Principle Technical Artist, Epic Games), explores the role of Technical Artists, the types of skills they require and how they excel within the industry during this presentation from the 2018 EDU Summit at GDC 2018. 
 

Teaching Programming with Blueprints


Zak Parrish (Senior Developer Relations Technical Artist, Epic Games) shows how to teach programming to students through Blueprint during this presentation from the 2018 EDU Summit at GDC 2018. 
 

Epic Games Internship Program


Emily Gabrian (Senior Recruiter, Epic Games) explores the growing internship program at Epic Games during the the 2018 EDU Summit at GDC 2018. 
 

Introducing Unreal Studio


Chris Murray  (Senior Technical Marketing Manager, Unreal Engine Enterprise) explores Unreal Engine for non-games during the the 2018 EDU Summit at GDC 2018.


The All-New Unreal Engine Instructor Guides and Teaching Resources


Tom Shannon (Technical Artist/Education, Epic Games) explores the existing and upcoming resources that are empowering teachers of Unreal Engine during the the 2018 EDU Summit.
 

Gameplay Instructor Guide Overview


Chris Murphy (Technical Artists/Evangelists, Epic Games) explores the Unreal Engine gameplay instructor guide during the the 2018 EDU Summit.
 

Masterclass Overview


Sjoerd De Jong  (Technical Artists/Evangelists, Epic Games) explores gives an overview of the deep and thorough Master Classes offered by Unreal Engine during the the 2018 EDU Summit.
 

Introduction to the Niagara Visual Effects System


Shaun Kime (Senior Rendering Programmer, Niagara Lead, Epic Games) walks through Unreal Engine 4’s Next Generation VFX toolset during the the 2018 EDU Summit.