Nov 14 - Nov 16, 2017
Las Vegas

AU 2017

Join the Enterprise team at Autodesk University to experience design in real time. The Enterprise team will be at booth A211 showcasing how Datasmith allows you to experience design more freely. 

Harley-Davidson AR Experience

Motorcycle fans rejoice. Stop by booth A211 to inspect a 1937 Harley-Davidson motorcycle as if it were brand new through an immersive augmented reality experience.

Datasmith demos with Chris Murray

Nov 14, 12:00 - Nov 16, 3:00 PM UTC, Booth A211
Chris Murray will explore real-time engine solutions for modern workflows, including a look at Datasmith, our workflow toolbox. Register for Datasmith beta.
Expo Hall

Meet the Enterprise team

Nov 14, 5:00 - Nov 16, 8:00 PM UTC, Booth A211
Hear from guest speakers Agile Lens, HNTB, HOK, Soluis, Steelcase, and Twinmotion, step into a virtual wind tunnel, and learn how Datasmith simplifies importing data into Unreal Engine for architectural and design visualizations so you can experience design more freely.
Industry Talk

Modern Tools for efficiently moving CAD data into a game engine

Nov 15, 3:00 - 4:00 PM UTC,
Looking for an efficient pathway to bring 3D and CAD data into a game engine? Attend this session with Chris Murray to experience how Datasmith facilitates this process. Register now
Booth A211

Virtual Reality Room

Nov 14, 12:00 - Nov 16, 3:00 PM UTC,
Explore the world’s most famous military aircraft, be transported through a wind tunnel in a McLaren 720S and design a virtual hotel room in real-time.
Booth Speakers
Dominik Tarolli, ESRI
Dominik Tarolli, ESRI
Director of Global Business Development
Presenting: Unreal and CityEngine: The Future of Urban Design Visualization
David Finlay, HNTB
David Finlay, HNTB
VR / Interactive Team Lead
Presenting: Converting V-RAY scenes to Unreal using Datasmith
Austin Reed, HNTB
Austin Reed, HNTB
3D Visualization Team Lead
Presenting: Converting V-RAY scenes to Unreal using Datasmith
Martin McDonnell, The Soluis Group
Fergus Bruce, The Soluis Group
Strategic Communications Manager
Presenting: From Unreal to Real: Case Studies in Empowering Global Design through ‘Immersivity’
Martin Krasemann, Twinmotion
Martin Krasemann, Twinmotion
Product Manager
Presenting: Energize your architectural workflow with Twinmotion
Alex Coulombe, Agile Lens
Alex Coulombe, Agile Lens
Creative Director
Presenting: 3ds Max to Unreal Engine: BD and AD (Before and After Datasmith)
Chris Murray Epic Games
Chris Murray, Epic Games
Technical Marketing Manager
Presenting: Intro to Datasmith
Craig Barr, Epics Games
Craig Barr, Epic Games
Technical Expert
Presenting: Why you need Datasmith
Thank You To Our Partners @ AU 2017