Epic Games Teams with NVIDIA to Deliver Enterprise-Grade Platform for Virtual Reality Application Developers

Unreal Engine 4 with NVIDIA Quadro brings proven reliability and performance to manufacturers, designers, content creators.

Don’t Miss the Second Product Design Visualization Webinar with Chris Murray and Craig Barr

Using assets from various CAD systems, Chris and Craig will illustrate how Unreal Engine brings the power of real- time visualization and interactivity to product design workflows for all disciplines.

Rewind & The BBC - Creating an Out-of-This-World Experience

As a joint collaboration between the BBC and digital production studio Rewind, BBC Home: a VR Spacewalk is a truly award-winning project.

Epic Games Heads to Oculus Connect 4

Oculus Connect 4 is right around the corner, and our team will be there to give talks, answer technical questions and connect with the VR development community. Here’s what attendees can expect at the show.

OC4 Unreal Developer Highlight: Future Lighthouse

Roberto Romero Perez, CTO at Future Lighthouse, discusses the upcoming "Building Global Communities" panel at OC4 while delivering insight into the  Unreal Engine-powered storytelling experience MELITA.

Fourth Unreal Engine Webinar for Architectural Visualization Announced

Visualization specialist Fabrice Bourrelly is back next Thursday (September 21)  for the fourth in our series of free webinars focusing on architectural visualization - and this time, he will be joined by Allegorithmic’s Wes McDermott.

Epic and Unreal at SIGGRAPH 2017

An exciting mix of demonstrations highlighted Unreal’s impact on real-time production, animated entertainment, AR and VR.

‘The Human Race’ Earns Best Real-Time Graphics & Interactivity Award at Real-Time LIVE!

Combining Epic’s Unreal Engine with The Mill’s proprietary virtual production toolkit, Mill Cyclops, “The Human Race” merges real-time visual effects and live-action storytelling.
 

Introducing Datasmith, a Workflow Toolkit for Unreal Engine

At the SIGGRAPH Unreal Engine User Group on July 31, we gave the first public preview of the new workflow toolbox we’re working on, Datasmith, and announced a private beta program.

Epic Games Demonstrates New Unreal Engine Real-Time Workflow Advancements at SIGGRAPH 2017

New developments included a technology preview of Datasmith, a workflow toolkit to simplify moving data into Unreal Engine for architectural and design visualizations.

Develop Industry Excellence Awards 2017: Best Engine

Jury of experts select Unreal Engine for Best Engine at the prestigious Develop Awards during the UK’s annual Develop: Brighton conference.

Epic Games to Unveil Real-Time Production Innovation at SIGGRAPH User Group

Discover how Unreal Engine is transforming content creation across animation, feature film, augmented and virtual reality (AR/VR), architecture, and product visualization.

Disney’s Amigo to the Rescue Receives Emmy Nomination

Disney has earned an Emmy nomination in the Outstanding Original Interactive Program category thanks in part to their inventive use of Unreal Engine 4.

$500,000 Video Games Challenge Developing Beyond Reveals Finalists

Games exploring life on Mars, plant breeding and the legacy of the Black Death have made it to the final of Developing Beyond, a $500,000 year-long development competition created by Epic Games and Wellcome.
 

Epic Games Selected to Join Disney’s Accelerator Program

The Walt Disney Company today announced that Epic Games is among the 2017 Disney Accelerator companies that are helping build the future of media and entertainment.

Soluis Group & Carlson Rezidor Hotel Group - Building RED in UE4

Using UE and their Immersive Reality Portal, Soluis Group have created an astonishing look and feel for the new Radisson RED hotel in Brussels. Witness where real ends, and Unreal begins.

Third Architectural Visualization Webinar with Fabrice Bourrelly Announced

We’re pleased to invite developers to join visualization specialist Fabrice Bourrelly for the third of five free webinars focusing on the use of Unreal Engine for architecture.

Develop for VR on macOS High Sierra with Early Access Support in Unreal Engine

Epic Games has released early access support in Unreal Engine for developing VR projects on macOS High Sierra. Here’s how to get your hands on this first look at the integration.

AR And VR For The Rest of Us

At WWDC 2017, Apple revealed VR on Mac with a Star Wars demo using Unreal Editor's VR Mode. Apple then introduced AR on iOS with an Unreal-powered showing from Peter Jackson's Wingnut AR. Read on for early access details!

Second Architectural Visualization Webinar with Fabrice Bourrelly Announced

We’re pleased to invite developers to join visualization specialist Fabrice Bourrelly on June 20th for the second of four free webinars focusing on the use of Unreal Engine for architecture

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