In our first-ever Unreal Developer Roundtable, we assembled a panel of guests who worked in the AAA game development space and branched off to form independent studios. Our panelists include Summerfall Studios Creative Director David Gaider (who previously worked at Bioware and Beamdog), Ironwood Studios Founder & Creative Director Alex Dracott (who previously worked at Oculus VR, Sucker Punch Productions, Sony Online Entertainment, and more), and Fallen Leaf Studio Game Director James Tinsdale (who previously worked at Evolution Studios, PlaygroundSquad UK, Asobo Studio, and more).
Hosted by Inside Unreal and UE:LFG host Tina Wisdom, the trio of developers share their origin stories of getting into game development, elaborate on how they switched from AAA to forming their indie studios, and share learnings from working in the AAA development space.
Throughout the in-depth discussion, Gaider, Tinsdale, and Dracott spoke about how their studios nailed their distinct visual styles working on Stray Gods, Pacific Drive, and Fort Solis respectively. They also discuss how to establish trust within an indie organization and what they think represents the best thing about indie development.
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Unreal Fest is now bigger and better! This year's joint event for both devs and creators features 200 new sessions over three packed days. Although we're now sold out, if you didn't get tickets you can still join us for 40 sessions streamed live from New Orleans, October 3–5.
Unreal Fest is now bigger and better! This year's joint event for both devs and creators features 200 new sessions over three packed days. Although we're now sold out, if you didn't get tickets you can still join us for 40 sessions streamed live from New Orleans, October 3–5.
This release brings numerous wide-ranging improvements, together with some exciting new Experimental features, as we continue to expand UE5’s functionality and potential for game developers and creators across industries. Find out what’s new.
This release brings numerous wide-ranging improvements, together with some exciting new Experimental features, as we continue to expand UE5’s functionality and potential for game developers and creators across industries. Find out what’s new.
Unreal Editor for Fortnite (UEFN) combines the power of Unreal Engine with the scale of Fortnite. Use development tools to build games and experiences that can be unlike anything seen in Fortnite so far and publish for millions of players to enjoy.
Unreal Editor for Fortnite (UEFN) combines the power of Unreal Engine with the scale of Fortnite. Use development tools to build games and experiences that can be unlike anything seen in Fortnite so far and publish for millions of players to enjoy.