Directly translate a 3ds Max scene including lights, cameras, materials, and geometry while maintaining familiar scene hierarchy. The Datasmith plugin for 3ds Max also converts popular V-Ray, Corona, and Mental Ray elements into Unreal Engine assets.
Import and nondestructively reimport Cinema 4D files directly into Unreal Engine, preserving scene hierarchies, instances, layers, physical materials, lights, cameras, and PSR animations.
Transfer files directly from Revit and SketchUp Pro to Unreal Engine. The Datasmith plugins for Revit and SketchUp Pro output data in a format directly consumable by Unreal Engine, and include support for cameras, materials and textures, lights, and more.
Import IFC (Industry Foundation Classes) files directly into Unreal Engine, with support for hierarchy, instancing, metadata, materials, object naming, and nondestructive reimporting. This format is supported by a huge range of products used across the entire construction industry.
Import Rhino surface models and scenes into Unreal Engine, and prepare them for real-time use. Support includes basic color extraction, and translation of materials, metadata, layers, and blocks.
Datasmith includes support for importing part and assembly data from native SolidWorks and CATIA files—including basic color extraction, hierarchy, and metadata—and preparing it for real-time use in Unreal Engine.
Automotive and aerospace designers can use Datasmith to import scenes from VRED and DELTAGEN. Includes support for cameras, materials, geometry, units, scale, pivot points, instances, and more.
Directly import data from a comprehensive range of CAD/CAID packages, including Siemens NX, Creo, Inventor, AutoCAD, and Alias, and prepare it for real-time use in Unreal Engine. Includes support for basic color extraction, metadata, and hierarchies, where applicable.
Directly translate a 3ds Max scene including lights, cameras, materials, and geometry while maintaining familiar scene hierarchy. The Datasmith plugin for 3ds Max also converts popular V-Ray, Corona, and Mental Ray elements into Unreal Engine assets.
Import and nondestructively reimport Cinema 4D files directly into Unreal Engine, preserving scene hierarchies, instances, layers, physical materials, lights, cameras, and PSR animations.
Transfer files directly from Revit and SketchUp Pro to Unreal Engine. The Datasmith plugins for Revit and SketchUp Pro output data in a format directly consumable by Unreal Engine, and include support for cameras, materials and textures, lights, and more.
Import IFC (Industry Foundation Classes) files directly into Unreal Engine, with support for hierarchy, instancing, metadata, materials, object naming, and nondestructive reimporting. This format is supported by a huge range of products used across the entire construction industry.
Import Rhino surface models and scenes into Unreal Engine, and prepare them for real-time use. Support includes basic color extraction, and translation of materials, metadata, layers, and blocks.
Datasmith includes support for importing part and assembly data from native SolidWorks and CATIA files—including basic color extraction, hierarchy, and metadata—and preparing it for real-time use in Unreal Engine.
Automotive and aerospace designers can use Datasmith to import scenes from VRED and DELTAGEN. Includes support for cameras, materials, geometry, units, scale, pivot points, instances, and more.
Directly import data from a comprehensive range of CAD/CAID packages, including Siemens NX, Creo, Inventor, AutoCAD, and Alias, and prepare it for real-time use in Unreal Engine. Includes support for basic color extraction, metadata, and hierarchies, where applicable.