Classroom Training

Unreal Techniques: Take Recorder and VCam for Virtual Production

Part of the Unreal Engine Techniques series, this course is an introduction to the basics of virtual production, from setting up cameras to recording the scene through a hand-held VCam.

Note: Due to uncertainty around health concerns, Unreal Engine training center classes and workshops have been postponed until August 1, 2020. We will provide further notice regarding the upcoming schedule as information becomes available.


Class overview

Part of the Unreal Engine Techniques series, this course is an introduction to the basics of virtual production in Unreal Engine. We’ll cover setting up recordable actors and cameras, placing them in a virtual set, and recording your scene through a hand-held VCam.

Class outline

  • VCam hardware setup
  • VCam overview and UI
  • Take Recorder
  • Audio/actor sources
  • VP Root Actor
  • Shot editing
  • Video output/rendering

Prerequisites

Unreal Engine: Sequencer Fundamentals.

Duration

Four-hour class.

Class level 

501