Note: Due to uncertainty around health concerns, Unreal Engine training center classes and workshops have been postponed until August 1, 2020. We will provide further notice regarding the upcoming schedule as information becomes available.
Class overview
Part of the Unreal Engine Techniques series, this course is an introduction to the basics of virtual production in Unreal Engine. We’ll cover setting up recordable actors and cameras, placing them in a virtual set, and recording your scene through a hand-held VCam.
Class outline
- VCam hardware setup
- VCam overview and UI
- Take Recorder
- Audio/actor sources
- VP Root Actor
- Shot editing
- Video output/rendering
Prerequisites
Unreal Engine: Sequencer Fundamentals.
Duration
Four-hour class.
Class level
501