Note: Due to uncertainty around health concerns, Unreal Engine training center classes and workshops have been postponed until August 1, 2020. We will provide further notice regarding the upcoming schedule as information becomes available.
Class overview
This workshop provides a comprehensive overview of optimization workflows in Unreal Engine. Through a combination of theory and exercises, you’ll learn key concepts and techniques and use these tools to balance quality and performance in your projects.
Class outline
- Fundamentals of real-time graphics
- Asset optimization
- Static meshes
- Skeleton meshes
- Material and textures
- Scene optimization
- Lightmaps
- Lighting
- Scene setup
- Profiling the project
- GPU/CPU Profile
- Rendering passes
- Diagnostics
- Optimization for VR
- Creative problem solving and optimization: Design around the problems.
Prerequisites
An Introduction to Unreal Engine or Unreal for Archviz: An Introduction
Duration
Eight-hour class.
Class level
201