Classroom Training

Blueprint Visual Scripting Fundamentals

This workshop teaches the core skills needed to develop applications using the Blueprint visual scripting system: a powerful interface system that puts the full range of programming tools into designers’ hands.

Note: Due to uncertainty around health concerns, Unreal Engine training center classes and workshops have been postponed until August 1, 2020. We will provide further notice regarding the upcoming schedule as information becomes available.


Class overview

This hands-on workshop for beginners provides the core skills required to develop applications using visual scripting with Unreal Engine Blueprints. After completing this workshop you’ll have the ability to add functionality to your projects using Blueprints.

Class outline

  • What are Blueprints?
  • Customizing and adding functionality
  • Using Pawns, games modes  and controllers
  • Using functions
  • Triggering events
  • Basic Unreal Motion Graphics (UMG)
  • Time controls

Prerequisites

An Introduction to Unreal Engine or Unreal for Archviz: An Introduction

Duration

Eight-hour class.

Class level 

201