Unreal Engine 4 with NVIDIA Quadro brings proven reliability and performance to manufacturers, designers, content creators.
Using assets from various CAD systems, Chris and Craig will illustrate how Unreal Engine brings the power of real- time visualization and interactivity to product design workflows for all disciplines.
As a joint collaboration between the BBC and digital production studio Rewind, BBC Home: a VR Spacewalk is a truly award-winning project.
Veteran developers from Epic recently shared best practices and advanced techniques in UE4 during the first ever Unreal Montreal Dev Day and their sessions have now been made available to all UE devs.
Today, tinyBuild released a mod kit for Hello Neighbor, enabling modders to build all-new content for the game. Also, Mod DB has teamed up with tinyBuild to launch a mod contest with plenty of cash and games to be won.
In the course of developing the Battle Royale game mode we’ve made many performance, memory, and workflow optimizations that not only benefit Fortnite: Battle Royale but every developer using Unreal Engine 4.
With AR and mixed reality content creation on the rise, Epic Games’ Principal Technical Artist Ryan Brucks breaks down the process of crafting a basic chroma key function in UE4.
With nearly 80,000 attendees storming through the doors of the NEC in Birmingham, it was another record breaking year and a perfect way to mark the 10th anniversary of EGX!
Epic Games is heading to GitHub Universe! Find out what you can expect to see and how to catch up with us at the show.