The Story Behind Moving with Your Feet in VR Mode

The 3dRudder VR motion controller can be used to navigate scenes in VR Mode with your feet, leaving your hands free to select, customize, or move objects. Here is how the integration was done.

Getting Started with Google Blocks and Unreal Engine

Jarlan Perez outlines his experience working with Google to build a new two-week project in Google Blocks.

Explore VR in Unreal Engine for Archviz with our Design Visualization Webinar

Have you ever dreamed of creating your own futuristic scene in VR? Whether you’re a designer with a passion for sci-fi cityscapes or your architectural firm is ready to take the leap into VR, you won’t want to miss this must-see webinar!

Abyssal OS Helps Fuel Your Gas Tank From Beneath the Waves

A successful startup in the oil and gas industry, Abyssal are the creators and suppliers of a real-time oil field monitoring solution that allows global offshore oil services to manage their fleet from anywhere on the planet.

EGX Rezzed Renews Partnership with Epic Games for 2018

Unreal developers exhibiting their titles in the ‘Powered by Unreal Engine’ zone will be eligible to have their exhibition space doubled for no additional expense, courtesy of Epic Games.

Technology Sneak Peek: Python in Unreal Engine

Join us as we preview the exciting path ahead in crafting a frictionless data preparation workflow for real-time use in Unreal Engine using Python and Blueprints.

Discover How Frogwares' 'City Generator' is Saving Valuable Time During Development of 'The Sinking City'

As with any open world game, one of the main challenges is to create a world that doesn’t get boring - both from a gameplay and visual point of view. Today, we want to talk to you about a solution that we created in Unreal Engine 4 that will help us with the latter.

Datasmith Beta Drives Productivity Boost

The Unreal Datasmith beta is now in full swing, with over 2,600 beta users exploring the capabilities of this new workflow solution for architectural visualization and product design.

To Saturn! Exploring New Frontiers in VR: An Impossible Wish Inspires an Epic Journey for Astronaut Zayden Wright

Zayden Wright is the first astronaut to land on Saturn. While it sounds impossible, the seven-year-old space explorer and Georgia native “blasted off” to Saturn in VR thanks to the Georgia chapter of the Make-A-Wish Foundation and TRICK 3D.

Join the Unreal Engine Team at Autodesk University 2017

Heading to Autodesk University later this month? Don’t forget to join the Unreal Engine team in exploring the future of design!

UE4 Plugin for Google’s New Resonance Audio SDK Released

Resonance Audio is a new multi-platform spatial audio SDK that allows for spatializing hundreds of high fidelity sound sources, at scale on mobile and desktop.

NVIDIA Edge Program Winners - October 2017

This month has seen another impressive round of submissions to the NVIDIA Edge program. Check out October’s winning projects and developers.

Public Speaking for Indies

When someone mentions the term ‘public speaking’ our minds often jump to a certain scenario; a conference, a stage, a mic, and slides. But public speaking isn’t just limited to this setup and everyone stands to benefit for becoming a little more comfortable with presenting.

Epic Games Teams with NVIDIA to Deliver Enterprise-Grade Platform for Virtual Reality Application Developers

Unreal Engine 4 with NVIDIA Quadro brings proven reliability and performance to manufacturers, designers, content creators.

Don’t Miss the Second Product Design Visualization Webinar with Chris Murray and Craig Barr

Using assets from various CAD systems, Chris and Craig will illustrate how Unreal Engine brings the power of real- time visualization and interactivity to product design workflows for all disciplines.

Rewind & The BBC - Creating an Out-of-This-World Experience

As a joint collaboration between the BBC and digital production studio Rewind, BBC Home: a VR Spacewalk is a truly award-winning project.

Unreal Dev Day Montreal Presentations Released

Veteran developers from Epic recently shared best practices and advanced techniques in UE4 during the first ever Unreal Montreal Dev Day and their sessions have now been made available to all UE devs.

Hello Neighbor Mod Kit Released, Mod Contest Announced

Today, tinyBuild released a mod kit for Hello Neighbor, enabling modders to build all-new content for the game. Also, Mod DB has teamed up with tinyBuild to launch a mod contest with plenty of cash and games to be won.

Announcing the 2017 Epic MegaJam

The time for our 2017 Epic MegaJam has arrived! Grab a friend and dive into Unreal Engine on November 2nd to compete for great prizes, all while leveling up your development skills.

Unreal Engine Improvements for Fortnite: Battle Royale

In the course of developing the Battle Royale game mode we’ve made many performance, memory, and workflow optimizations that not only benefit Fortnite: Battle Royale but every developer using Unreal Engine 4.