March 20, 2012

Whizzle

By Unreal Engine

The first game created from the ground up with UDK. Developed by Psyonix Studios, Whizzle is a vertical scrolling puzzle game that demonstrates how to take advantage of UDK’s particle effects, physics system, animation editor and more. You can even check out the source code and see how Whizzle was created!

Watch the developer diary filmed on-location at Psyonix to hear specific examples.

Check out the game: Swim through levels as Whizzle, an adorable sea creature that collects floating goodies and air pockets. Release your tiny comrades from their cells but be sure to avoid the electrifying stingers of the jellyfish.

WHizzle

Whizzle Developer Diary

Hear how Psyonix used the Unreal Engine 3 toolset to make Whizzle, the first standalone game created from the ground up with UDK.

Description: Vertical scrolling puzzle game in which you swish through levels as Whizzle, an adorable sea creature that collects floating goodies and air pockets. Release your tiny comrades from their cells but be sure to avoid the electrifying stingers of the jellyfish.

Featured UDK tips in this developer diary:

  • Rapid prototyping with Unreal Kismet
  • Implementing physics with Unreal PhAT
  • Modifying Gears of War 2’s fluid surface actor for underwater visuals
  • Dynamically blending animations with the AnimTree Editor