Sr. Recruiter Emily Gabrian and Lead Technical Artist Wyeth Johnson were on the stream last week to give a bit of insight on how we go about bringing new talent into the Epic family. Both Emily and Wyeth have deep experience in recruiting and portfolio review and often give talks at game conferences like GDC. If you’re looking for ways to stand out or wondering what we look for in candidates, this one’s for you.
4.8 Preview 2 should be available for you to download and start playing with today. Stay tuned for the full release heading to the Epic Games launcher in just a few weeks.
Community Spotlight
Quasar by OSnap! Games
Quasar is a top-down space shooter that touts procedurally generated content, multiplayer capabilities, and a nice visual twist on classic shoot’em up games. The game has been in development for about a year and has been recently Greenlit! Watch the action packed video from OSnap! Games here.
Simon Barle On Creating Nature in UE4
An excellent breakdown of how to create realistic looking natural environments in Unreal Engine, Simon's blog on 80.lv contains a lot of very valuable information for environment artists. Utilizing the engine's advanced dynamic lighting features, Simon shows off a variety of techniques to produce realistic looking scenes.
Miss Daisy by Students at Montreal’s NAD
Another excellent project from Montreal’s National Animation and Design Centre, Miss Daisy is a wonderful animated short. Many great things can be said about the project, but the video speaks for itself. Check it out and let the creators know what you think on the forums.
Dont miss the Unreal Engine livestream every Thursday at 2PM ET at twitch.tv/unrealengine.