Webinar: The Next Step in Virtual Production

August 26, 2021
Want a look at the new virtual production features and workflows in UE 4.27? You’re in luck! Our recent webinar The Next Step in Virtual Production did just that. Watch the replay below.
 

Unreal Engine is at the forefront of the rapidly evolving field of virtual production and in-camera VFX (ICVFX) that continues to change nearly every aspect of the media production process. With the upcoming release of Unreal Engine 4.27, a raft of new features to improve ease-of-use, efficiency, and quality make these game-changing filmmaking techniques more accessible and practical than ever.

Join members of Epic’s extensive virtual production team for this free presentation and panel discussion, where we’ll reveal more about how this release will unlock new potential for the creation of both live-action and animated content, and talk about how the explosive growth of ICVFX and broadcast virtual graphics inspired the development of UE 4.27.

You’ll learn about: 
  • The latest ICVFX toolkit
  • How its powerful new workflows solve important production problems
  • The production needs that inspired its development
  • What the rapid growth means for anyone exploring virtual production

    Looking for more learning content?

    Check out the full webinar series to hear expert advice from Epic and industry speakers on a range of topics. And visit our Unreal Online Learning portal for hands-on video courses and guided learning paths.
    News
    August 19

    Unreal Engine 4.27 released!

    Creators across all industries have something to celebrate with this release: In‑camera VFX goes next-level with a slew of efficiency, quality, and ease-of-use improvements, while other highlights include path tracing for stunning final images, out-of-the-box access to Oodle and Bink, production-ready Pixel Streaming, and much more.
    News

    Unreal Engine 4.27 released!

    Creators across all industries have something to celebrate with this release: In‑camera VFX goes next-level with a slew of efficiency, quality, and ease-of-use improvements, while other highlights include path tracing for stunning final images, out-of-the-box access to Oodle and Bink, production-ready Pixel Streaming, and much more.
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    September 7

    Mold3D Studio to share Slay animated content sample project with Unreal Engine community

    In a bid to inspire and educate artists, Mold3D Studio is sharing its decades of experience in the industry by creating a sample project for animated content. With a distinctive style that’s a hybrid of anime and realism, Slay is rendered entirely in Unreal Engine.
    Spotlight

    Mold3D Studio to share Slay animated content sample project with Unreal Engine community

    In a bid to inspire and educate artists, Mold3D Studio is sharing its decades of experience in the industry by creating a sample project for animated content. With a distinctive style that’s a hybrid of anime and realism, Slay is rendered entirely in Unreal Engine.
    Spotlight
    July 21

    Taking Unreal Engine's latest in-camera VFX toolset for a spin

    Recently, Epic Games and filmmakers’ collective Bullitt assembled a team to test out the latest in-camera VFX toolset, part of the extensive suite of virtual production tools in the upcoming Unreal Engine 4.27 release. To put each of the tools new through their paces, they created a short test piece to mimic a production workflow.
    Spotlight

    Taking Unreal Engine's latest in-camera VFX toolset for a spin

    Recently, Epic Games and filmmakers’ collective Bullitt assembled a team to test out the latest in-camera VFX toolset, part of the extensive suite of virtual production tools in the upcoming Unreal Engine 4.27 release. To put each of the tools new through their paces, they created a short test piece to mimic a production workflow.