Webinar: Photoreal Automotive Rendering in Unreal Engine

June 24, 2020
We recently hosted the live webinar Photoreal Automotive Rendering in Unreal Engine. Don’t worry if you missed it—you can watch the replay below.

In this automotive-focused presentation, Senior Technical Marketing Manager Daryl Obert demonstrates how to use Unreal Engine’s hybrid ray tracer to perfectly balance visual fidelity with performance and frame rate.  

You’ll learn about: 
  • Best practices for setting up ray tracing and HDRI lighting
  • Working with the Automotive Material Pack—a collection of automotive-themed PBR materials and textures
  • Optimizing materials, and using CVars to tune performance 
  • Using the new Movie Render Manager to produce higher-quality rendered output with a streamlined workflow.

    Looking for more learning content? 

    Check out the full webinar series to hear expert advice from Epic and industry speakers on a range of topics. And visit our Unreal Online Learning portal for over 40 hours of hands-on video courses and guided learning paths.
    Unreal Build: Virtual Production 2020
    Coming to you from the comfort of your own home on Tuesday, November 10, Unreal Build: Virtual Production is a free half-day virtual event that showcases incredible projects and innovations from film and television industry trailblazers.
    Connect with the Unreal Engine community online
    Although many physical events around the world are currently on hold, there are plenty of places to connect with the Unreal Engine community online.
    11-person studio Neon Giant delivering next-gen passion project The Ascent
    Comprised of industry veterans who worked on the Wolfenstein, DOOM, and Gears of War franchises, Neon Giant is a small indie studio based in Sweden that’s developing a heavy hitter for Xbox Series X.