Webinar: Photoreal automotive rendering in Unreal Engine

June 24, 2020
We recently hosted the live webinar Photoreal automotive rendering in Unreal Engine. Don’t worry if you missed it—you can watch the replay below.
 

In this automotive-focused presentation, Senior Technical Marketing Manager Daryl Obert demonstrates how to use Unreal Engine’s hybrid ray tracer to perfectly balance visual fidelity with performance and frame rate.  

You’ll learn about: 
 
  • Best practices for setting up ray tracing and HDRI lighting
  • Working with the Automotive Material Pack—a collection of automotive-themed PBR materials and textures
  • Optimizing materials, and using CVars to tune performance 
  • Using the new Movie Render Manager to produce higher-quality rendered output with a streamlined workflow.

    Looking for more learning content? 

    Check out the full webinar series to hear expert advice from Epic and industry speakers on a range of topics. And visit our Unreal Online Learning portal for over 40 hours of hands-on video courses and guided learning paths.
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