Want to learn how to create compelling XR experiences in Unreal Engine? You’ve come to the right place. Watch the replay of our recently broadcast webinar and find out how to build AR and VR projects based on your own data.
In this presentation, we introduce you to the VR and AR templates that provide starting points for your XR projects. They’ve been redesigned in Unreal Engine 4.27 with more built-in features, easier setup, and OpenXR support for VR.
You’ll find out how to use these templates to quickly create XR experiences using your data. Then, we demonstrate how to extend the built-in functionality of the templates, enabling you to create custom XR experiences.
You’ll learn about:
Working with AR and VR templates
AR deployment on mobile devices
Extending the VR template with custom UI and interactions
For more inspiration, visit our XR page to see how other users are creating XR experiences in Unreal Engine across a range of industries.
Looking for more learning content?
Check out the full webinar series to hear expert advice from Epic and industry speakers on a range of topics. And visit our Unreal Online Learning portal for hands-on video courses and guided learning paths.