Webinar: Building HMI Systems in Unreal Engine

Our recently aired webinar Building HMI Systems in Unreal Engine is now available to watch on demand! Check out the replay below.

Level 5 autonomous vehicles are on the horizon. When they arrive, we’ll all become passengers, and human-machine interfaces (HMI) will open up a whole new world of opportunity for in-car experiences. 

In this webinar, we’ll explore design-driven development—the ethos behind Epic Games’ approach to HMI. 

Join Epic Games’ Joe Andresen, Technical Product Manager, HMI; Simone Lombardo, Senior Gameplay Designer; and MinJie Wu, Senior LookDev Artist to discover how Unreal Engine breaks free from traditional HMI workflows and enables designers to dynamically impact projects as they quickly iterate and incorporate functionality into their designs.

You’ll learn:
  • How Unreal Engine features were used to create our recent HMI demo
  • Why the functionality showcased in the demo is important for user interfaces
  • What impact Blueprint and look development have on design-driven development 

For more information on building HMI with Unreal Engine, check out our HMI hub. Want to learn about how real-time technology is transforming the automotive industry? Download our Automotive Field Guide for free!

    Looking for more learning content?

    Check out the full webinar series to hear expert advice from Epic and industry speakers on a range of topics. And visit our Unreal Online Learning portal for hands-on video courses and guided learning paths.