Since then, we’ve been working closely with Epic Games store partners to integrate and prove out matchmaking, friends, and other service features. Successful game launches using these services include Satisfactory, Dauntless, and Borderlands 3.
We’re continuing to refine the services to provide support for all platforms and stores in preparation for opening up the SDK for broad public release. Building the foundation has taken more time than anticipated and as a result we are taking down the roadmap ahead of GDC 2020, where we will share definitive plans and will provide an updated vision for the future of Epic Online Services.
We appreciate your patience as we continue to work towards our goal of providing the gaming industry with openly accessible online services.