3.17.2017

Unreal Engine Post GDC Briefing Detailed

By Daniel Kayser

While the 'Stateof Unreal' presentation along with various tech talks and demonstrations throughout GDC provided attendees with a wealth of information about the impact of Unreal Engine, the upcoming Post GDC Briefing, taking place at the Ace Hotel London Shoreditch on Thursday, March 23, provides devs that didn’t make it out to GDC with an insider’s guide to the conference from some of the key players who attended.

Come hear about what themes and trends emerged during the conference and what companies and games stood out over the course of the week. After the briefing there will be a good old fashioned party and the chance to meet and network with other Unreal Engine developers.

“This, the third of our Post GDC briefings, will provide devs with a unique insight into what made the news at GDC and what themes and technologies will be having the greatest impact in 2017. In addition to the knowledge sharing there will be a chance to network with like-minded devs following the briefing,” commented Mike Gamble, European Territory Manager, Epic Games.

A recap of last year’s briefing can be viewed below.


This year’s speakers include:

Jem Alexander, Editor, Develop
James Brooksby, CEO, Edge Case Games
Chris Donahue, Senior Director, Alliances, AMD
Chris Wilson, Design Director, Cardboard Sword
Mike Gamble, European Territory Manager, Epic Games


For more information and to RSVP, please head here.

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