August 9, 2018
Unreal Engine developers earn top honors in the 2018 ‘Rookie of the Year’ awards
For those unfamiliar, The Rookies is an annual awards and mentor platform where creative students in games, animation, film, VR, motion graphics and architecture visualization compete for the coveted title of “Rookie of the Year”. The stakes are high as each project is evaluated by a panel of all-star judges. The Rookies is an incredible way for students to showcase their creative projects to industry leaders and transition from student to professional.
The Rookies received 9,971 projects created by 2,914 students from 581 different schools from over 87 countries. Students from around the world submitted their unique digital projects to compete for the ultimate titles such as Rookie of the Year (Feature Animation, Digital Illustration, Visual Effects, Game Development, Virtual Reality, 3D Motion Graphics, Product Visualization, Architecture Visualization), Film of the Year (2D Animation, 3D Animation, and Visual Effects) and Game of the Year (PC & Console, Mobile, and Virtual Reality). This year, students were also able to participate to win Studio Internships and University Scholarships.
We would like to congratulate all the students that submitted these amazing UE4 projects. Let’s check out some of the outstanding UE4 winners.
Rookie of the Year — Game Development — Winner 2018

PEYTON VARNEY
United States, Sarasota | Ringling College of Art and Design, Game Art and Design
UE4 Projects: Protege, Protege: Conservatory Exterior, Protege: Conservatory Interior, Workshop, Smokey Mountains Biome.
Awards: Excellence Award | Protege

Protege: Conservatory Interior, Peyton Varney. Ringling College of Art + Design, Game Art and Design
Protege, by Max Frorer, Peyton Varney, & Steven Hong. Ringling College of Art + Design, Game Art and Design
Rookie of the Year — Game Development — Runner Up 2018
ABIGAIL JAMESON
United Kingdom, Middlesbrough | Teesside University, Computer Games Art
UE4 Projects: Inhotim Lighting, Harbour Wall, Archvis Corridor, 1960’s Subway, Cadillac Motel
Awards: Excellence Award | 1960’s Subway

Rookie of the Year — Virtual Reality — Runner Up 2018

BROOKE ROUTH
United States, Tampa | Ringling College of Art and Design, Game Art and Design
UE4 Projects: Weeaboo Basement, Dreary Ally, Witch’s Hovel, Victorian Trophy Room
Awards: Excellence Award | Victorian Trophy Room
Internship Finalists
Many of the Internship Finalists were also students using Unreal Engine. Students were judged in the categories of Overall Impression, Creative Skills, Technical Skills, Range of Skills, Complexity, Presentation, and Industry Employability. Below are the Internship Finalists who used UE4 to create their projects.
United States — Game Development — Internship Winners
BECK MICHAELS - Savannah College of Art and Design Game Development
GISELLE VALENZUELA - Ringling College of Art and Design Game Development
HANNAH LAWLER - Gnomon Game Development
JULIAN ELWOOD - Gnomon Game Development
KAT GRAY - University of Southern California School of Cinematic Arts Game Development
KAT TAMBURELLO - Gnomon Game Development
MACKENZIE PATRICK - Savannah College of Art and Design Game Development
MARTIN PIETRAS - Rochester Institute of Technology Game Development
SEAN GRAEFEN - Savannah College of Art and Design Game Development
YVONNE LEE - Champlain College Game Development
United Kingdom — Game Development — Internship Winners
AIDAN VANGRYSPERRE - Howest University - Digital Arts and Entertainment
ALLAN DE PAEPE - Howest University - Digital Arts and Entertainment Game Development
ARISTEIDIS CHRYSIKOPOULOS - Staffordshire University Game Development
GUILLAUME MENOT - New3dge Game Development
JONATHAN HEMMENS - Falmouth University Game Development
JONATHON IVALL - University of Hertfordshire Game Development
RAMON SCHAUER - Darmstadt University of Applied Sciences Game Development
United States — Game Development — Internship Winners
BECK MICHAELS - Savannah College of Art and Design Game Development
GISELLE VALENZUELA - Ringling College of Art and Design Game Development
HANNAH LAWLER - Gnomon Game Development
JULIAN ELWOOD - Gnomon Game Development
KAT GRAY - University of Southern California School of Cinematic Arts Game Development
KAT TAMBURELLO - Gnomon Game Development
MACKENZIE PATRICK - Savannah College of Art and Design Game Development
MARTIN PIETRAS - Rochester Institute of Technology Game Development
SEAN GRAEFEN - Savannah College of Art and Design Game Development
YVONNE LEE - Champlain College Game Development
United Kingdom — Game Development — Internship Winners
AIDAN VANGRYSPERRE - Howest University - Digital Arts and Entertainment
ALLAN DE PAEPE - Howest University - Digital Arts and Entertainment Game Development
ARISTEIDIS CHRYSIKOPOULOS - Staffordshire University Game Development
GUILLAUME MENOT - New3dge Game Development
JONATHAN HEMMENS - Falmouth University Game Development
JONATHON IVALL - University of Hertfordshire Game Development
RAMON SCHAUER - Darmstadt University of Applied Sciences Game Development
Oceania — Game Development — Internship Winners
SHANSHAN HE - Gnomon - Game Development
To view all of the incredible UE4 entries and projects submitted for The Rookies 2018:
To view the full list of winners and to see the amazing entries please visit: