The rise of real-time digital humans on The Pulse

March 19, 2021
This month on The Pulse, we look at the world of increasingly realistic, real-time digital humans and their impact on games, films, and social media.

Right after the announcement of Epic’s MetaHuman Creator, industry experts gathered on The Pulse to talk about the effects that the new crop of digital humans will have on character design, scripts, and storytelling.

Whether as game characters that can show subtle emotion, film characters that can be built and rigged in a matter of hours, or captivating social media stars, digital humans are becoming more ubiquitous and relatable than ever before.  

If you missed the live broadcast, you can watch the replay below.
 

The Rise of Real-Time Digital Humans is hosted by Mike Seymour, a longtime researcher and writer on digital humans. Mike is joined by Jerome Chen of Sony Pictures Imageworks, Amy Hennig of Skydance Media, Isaac Bratzel of Brud, and Vladimir Mastilović of 3Lateral (now part of Epic Games).
On this episode of The Pulse, the panel discusses how digital humans technology opens the door to a wide range of possibilities in storytelling for game developers, filmmakers, and social media creators.

The group also discusses how, with digital humans, the subtleties of an actor’s performance can be more fully realized via performance capture, freeing creators from relying on dialogue to tell their stories. 

There’s also bonus content, a focused discussion about the realism of CG eyes—how technology for CG eyes has improved, and how it currently brings increased realism and “life” through improved shaders and rigging. 
 

If you’re inspired by this episode, you can also explore our Digital Humans hub, where you’ll find more info and resources on this growing field.

Ready to dive in? Download Unreal Engine for free today. 

    Want to discover more real-time technology trends?

    Check out The Pulse hub to keep up with the latest developments in interactive 3D. And be sure to check out previous episodes of The Pulse!
    Dive into Epic’s announcements from GDC 2023
    News
    March 22

    Dive into Epic’s announcements from GDC 2023

    At the State of Unreal, we revealed how we’re laying the foundations for an open ecosystem and economy for all creators. Find out how everything Epic has been building for the past 30 years fits together. 
    Dive into Epic’s announcements from GDC 2023
    News

    Dive into Epic’s announcements from GDC 2023

    At the State of Unreal, we revealed how we’re laying the foundations for an open ecosystem and economy for all creators. Find out how everything Epic has been building for the past 30 years fits together. 
    GDC 2023
    Event
    February 15

    GDC 2023

    Join Epic Games at GDC 2023 for the State of Unreal, insightful tech talks, and the chance to play the latest Unreal Engine games at our booths on the show floor. 
    GDC 2023
    Event

    GDC 2023

    Join Epic Games at GDC 2023 for the State of Unreal, insightful tech talks, and the chance to play the latest Unreal Engine games at our booths on the show floor. 
    Unreal Engine 5.1 is now available!
    News
    November 15

    Unreal Engine 5.1 is now available!

    This release builds upon the groundbreaking feature set released in UE5 to add a new level of robustness, efficiency, and applicability across multiple industries. Find out what’s new. 
    Unreal Engine 5.1 is now available!
    News

    Unreal Engine 5.1 is now available!

    This release builds upon the groundbreaking feature set released in UE5 to add a new level of robustness, efficiency, and applicability across multiple industries. Find out what’s new.