With over 190 teams and 430 developers, this year’s MegaJam was exactly that – Mega! After the theme was announced, teams had a week to complete their games and compete for a multitude of prizes kindly donated by our generous sponsors.
This year’s theme was ‘Settle the Score’ and from brawling composers to cowboy shoot-em ups, awkward first dates and smacking planes out of the air with a giraffes head, there was an incredible amount of diversity and imagination amongst the entries. Best of all, every submission is online and available for you to download and play here.
We had heaps of fun playing all of the games and we want to thank everyone who took part in the jam. The quality of submissions was exceptional and it took a lot of deliberating before we could eventually agree on the winners. We want to congratulate all of the participants and of course the 2016 Epic MegaJam Winners, who you can check out below!
Main Category Winners
Best Gameplay: Pumpkin Hack - NOT Blizzard
Best Visuals: Opus - Beard Envy
Best Use of Theme: The Kickback - Atoi Team
Special Category Winners
Best Character: Bad Ass Brad - Penguinnauts
Best Game Under 100mb: Unsettling - Blazing Badger
Best Game Made By a Single Developer: Path of Revenge
Custom Unreal Engine Tiki PC
Aaron Coker of Beard Envy
We're blown away by all the great games made in the event and are looking forward to seeing what the community makes next! A huge thanks goes out to this year's sponsors: Intel, Falcon Northwest, Allegorithmic, SpeedTree and SideFX.
Thanks again to all who participated! If you aren't already, follow @UnrealEngine on Twitter and be on the lookout for the next event by tracking #ue4jam.
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