With 504 submissions and over 3,000 participants, the 2021 Epic MegaJam was nothing if not jam-packed with talent.
So what happened during our largest jam to date?
Developers brought their A-game, turning an ambiguous theme—Running Out of Space—into a collection of games that all had a different take on what “space” actually means. Is it about land management (Kramped Kingdoms), shrinking rooms (Claustrophobia), or the preferences of cats (IF I FITS I SITS)? Just seeing what people did with it was half the fun. And we had the best time!
(Left) Animal Control - December Archers | (Center) Many Spheres inc - Ats | (Right) MobilePolice - Alaabale
(Left) Duone - Gamedev jail | (Center) Bomb-O-Mastoras - Kiwinauts | (Right) Space is Life! - GamedevBulls
Thank you to everyone that participated. It’s not easy to create a game in seven days. That’ll put anyone’s endurance to the test, but you all succeeded, and showed how tight this community can be!
Congratulations to all this year’s winners! And thank you to all participants. See you for the next #UnrealJam!
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