Now available: video guide on using the MetaHuman facial rig

February 17, 2021
Last week, we shared a sneak peek at MetaHuman Creator, our new cloud-streamed app for creating high-fidelity real-time humans in minutes. While MetaHuman Creator is not yet available, we’ve already provided two fully finished sample humans for you to explore, modify, and use in your Unreal Engine 4.26.1 or later projects.

Like all MetaHumans that you’ll download in the future, these samples come fully rigged and ready for animation in Unreal Engine. The MetaHuman facial rig consists of an extensive set of controls to enable you to create a full range of human expressions—everything from the most subtle smirk to the broadest grin—and mouth positions for speech.

In this presentation, Cubic Motion’s Adam Walton takes you through using each and every control in the facial rig. He also explains which ones work well together and which should be considered mutually exclusive. From raising eyebrows to flaring nostrils or clenching jaws, you’ll find out exactly what to tweak to get the pose you want.
 
 
We hope you find this video guide useful. Stay tuned for more videos in the future!

    Highest-quality digital humans made easy

    MetaHuman Creator gives you fast, easy, scalable creation of digital humans at the highest possible quality. Try out the sample MetaHumans today, and register to be notified of news and updates.
    <em>The Future of Animation</em>
    Event
    June 27

    The Future of Animation

    Join us for The Future of Animation, a month-long event where we celebrate the success of industry leaders and share resources for those who are just getting started.
    <em>The Future of Animation</em>
    Event

    The Future of Animation

    Join us for The Future of Animation, a month-long event where we celebrate the success of industry leaders and share resources for those who are just getting started.
    New release brings Mesh to MetaHuman to Unreal Engine, and much more!
    News
    June 9

    New release brings Mesh to MetaHuman to Unreal Engine, and much more!

    This release of the MetaHuman framework brings not only new features for MetaHuman Creator, but also an exciting new MetaHuman Plugin for Unreal Engine, as well as support for the new character rigging, animation, and physics features in Unreal Engine 5.
    New release brings Mesh to MetaHuman to Unreal Engine, and much more!
    News

    New release brings Mesh to MetaHuman to Unreal Engine, and much more!

    This release of the MetaHuman framework brings not only new features for MetaHuman Creator, but also an exciting new MetaHuman Plugin for Unreal Engine, as well as support for the new character rigging, animation, and physics features in Unreal Engine 5.
    Unreal Engine 5 is now available!
    News
    April 5

    Unreal Engine 5 is now available!

    With this release, we aim to empower both large and small teams to really push the boundaries of what’s possible, visually and interactively. UE5 will enable game developers and creators across industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.
    Unreal Engine 5 is now available!
    News

    Unreal Engine 5 is now available!

    With this release, we aim to empower both large and small teams to really push the boundaries of what’s possible, visually and interactively. UE5 will enable game developers and creators across industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.