It’s time for new courses at Unreal Online Learning! This month’s courses focus on the essentials of game development blocking and optimization, providing more foundational knowledge for your journey with Unreal Engine.
This course covers the fundamental steps in prototyping game levels, demonstrating how to build basic level geometry for blockouts using a variety of methods.
In this course, you’ll learn how to build a fully playable 3D space, from initial planning in 2D and rough blocking out using primitive Static Meshes, through adding more detailed geometry and final refinements like lighting and collisions.