MetaSounds in UE5: From Miniguns to Music

August 17, 2021
Unreal Engine 5's MetaSounds represent a complete redesign of audio inside Unreal Engine and presents an amazing opportunity for all creators. Imagine thinking of audio in the same way as surface materials! Developers can leverage MetaSounds to add complexity and variation to their audio or even generate completely procedural systems with sample-accurate timing and control at the audio-buffer level.
Join Unreal Engine Evangelist Chris Murphy as he takes you from Miniguns to Music with MetaSounds in Unreal Engine 5! This explosive 30-minute development demonstration walks newcomers through some of the cool features of MetaSounds and how to go about implementing them in their own projects.
 

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    If you’re an existing Unreal Engine user, you can get UE5 Early Access and the Valley of the Ancient sample project from the Epic Games Launcher. If you’re new to Unreal Engine, we suggest getting to know UE 4.26 as a first step.
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    News

    Unreal Engine 4.27 released!

    Creators across all industries have something to celebrate with this release: In‑camera VFX goes next-level with a slew of efficiency, quality, and ease-of-use improvements, while other highlights include path tracing for stunning final images, out-of-the-box access to Oodle and Bink, production-ready Pixel Streaming, and much more.
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    Join us at Autodesk University 2021

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    Event

    Join us at Autodesk University 2021

    Our activities at this year’s Autodesk University, October 5-7, will be all about connectivity—connecting data, technology, and people to make better experiences through real-time technology. Join us at our virtual booth, at the AU Media and Entertainment Keynote, or at one of our many product demonstrations and sessions.